Implemented the proper interaction for low-alchemy option on the Explorer's Ring
Implemented a generic item selection ContentAPI method Added ContentAPI method for running CS2 scripts Added development command for running CS2 scripts
This commit is contained in:
+2
-2
@@ -696,9 +696,9 @@ style:
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UseOrEmpty:
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active: true
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UseRequire:
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active: true
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active: false
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UseRequireNotNull:
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active: true
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active: false
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UselessCallOnNotNull:
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active: true
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UtilityClassWithPublicConstructor:
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@@ -0,0 +1,62 @@
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package content.global.handlers.iface
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import core.api.*
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import core.tools.*
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import core.game.interaction.*
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import core.game.system.task.Pulse
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import core.game.node.entity.player.Player
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class GenericItemSelect : InterfaceListener {
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val GENERIC_ITEM_SELECT_IFACE = 12
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override fun defineInterfaceListeners() {
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onOpen(GENERIC_ITEM_SELECT_IFACE) {player, _ ->
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player.pulseManager.run(object : Pulse() {
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override fun pulse() : Boolean {
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return false
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}
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override fun stop() {
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super.stop()
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player.interfaceManager.closeSingleTab()
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}
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})
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return@onOpen true
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}
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on(GENERIC_ITEM_SELECT_IFACE){player, _, opcode, buttonID, slot, _ ->
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processResponse(player, opcode, slot)
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return@on true
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}
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onClose(GENERIC_ITEM_SELECT_IFACE) {player, _ ->
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removeAttribute(player, "itemselect-callback")
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return@onClose true
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}
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}
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private fun processResponse (player: Player, opcode: Int, slot: Int) {
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val callback = getAttribute<((Int, Int) -> Unit)?>(player, "itemselect-callback", null)
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if (callback == null) {
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log (this::class.java, Log.WARN, "${player.name} is trying to use an item select prompt with no callback!")
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return
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}
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val optionIndex = when (opcode) {
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155 -> 0
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196 -> 1
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124 -> 2
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199 -> 3
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234 -> 4
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9 -> 10
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else -> -1
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}
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if (optionIndex == -1) {
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log (this::class.java, Log.WARN, "${player.name} is clicking a right-click index that we don't know the opcode for yet, lol. Here's the opcode: $opcode")
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return
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}
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callback.invoke(slot, optionIndex)
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removeAttribute (player, "itemselect-callback")
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player.interfaceManager.closeSingleTab()
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}
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}
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@@ -1,9 +1,6 @@
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package content.global.handlers.item
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import core.api.hasLevelStat
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import core.api.sendMessage
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import core.api.teleport
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import core.api.visualize
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import core.api.*
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import core.game.node.entity.player.Player
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import core.game.node.entity.player.link.TeleportManager.TeleportType
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import core.game.node.entity.skill.Skills
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@@ -15,12 +12,8 @@ import core.ServerStore.Companion.getBoolean
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import core.ServerStore.Companion.getInt
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import core.game.interaction.IntType
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import core.game.interaction.InteractionListener
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import content.global.skill.magic.modern.ModernListeners
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/**
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* Handles the explorers ring.
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*
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* @author Vexia
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*/
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class ExplorersRingPlugin : InteractionListener {
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val RINGS = intArrayOf(Items.EXPLORERS_RING_1_13560, Items.EXPLORERS_RING_2_13561, Items.EXPLORERS_RING_3_13562)
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@@ -44,19 +37,30 @@ class ExplorersRingPlugin : InteractionListener {
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return@on true
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}
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//Sources Used
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// - https://www.youtube.com/watch?v=PEA0fkRK0-A&t=64s&pp=ygUcMjAwOSBydW5lc2NhcGUgZXhwbG9yZXIgcmluZw%3D%3D
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// - https://runescape.wiki/w/Explorer%27s_ring?oldid=899927
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on(RINGS, IntType.ITEM, "low-alchemy"){ player, _ ->
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if (!hasLevelStat(player, Skills.MAGIC, 21)) {
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sendMessage(player,"You need a Magic level of 21 in order to do that.")
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return@on true
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}
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if(getStoreFile().getBoolean(player.username.toLowerCase() + ":alchs")){
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sendMessage(player, "You have claimed all the charges you can for one day.")
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val remaining = getStoreFile().getInt(player.username.lowercase() + ":alchs", 30)
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if (remaining <= 0) {
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sendMessage(player, "You have used up all of your charges for the day.")
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return@on true
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}
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sendMessage(player,"You grant yourself with 30 free low alchemy charges.") // todo this implementation is not correct, see https://www.youtube.com/watch?v=UbUIF2Kw_Dw
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getStoreFile()[player.username.toLowerCase() + ":alchs"] = true
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sendDialogue(player, "Choose the item you wish to convert to coins.")
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addDialogueAction (player) {_,_ ->
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sendItemSelect (player, "Choose") { slot, optionIndex ->
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val item = player.inventory[slot]
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if (item == null)
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return@sendItemSelect
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if (!ModernListeners().alchemize(player, item, false))
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return@sendItemSelect
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getStoreFile()[player.username.lowercase() + ":alchs"] = remaining - 1
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}
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}
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return@on true
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}
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@@ -221,19 +221,19 @@ class ModernListeners : SpellListener("modern"){
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setDelay(player,false)
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}
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private fun alchemize(player: Player,item: Item,high:Boolean){
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if(item.name == "Coins") player.sendMessage("You can't alchemize something that's already gold!").also { return }
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if(!item.definition.isTradeable) player.sendMessage("You can't cast this spell on something like that.").also { return }
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public fun alchemize(player: Player, item: Item, high: Boolean) : Boolean {
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if(item.name == "Coins") player.sendMessage("You can't alchemize something that's already gold!").also { return false }
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if(!item.definition.isTradeable) player.sendMessage("You can't cast this spell on something like that.").also { return false }
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if(player.zoneMonitor.isInZone("Alchemists' Playground")){
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player.sendMessage("You can only alch items from the cupboards!")
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return
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return false
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}
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val coins = Item(995, item.definition.getAlchemyValue(high))
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if (coins.amount > 0 && !player.inventory.hasSpaceFor(coins)) {
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player.sendMessage("Not enough space in your inventory!")
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return
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return false
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}
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if (player.pulseManager.current !is MovementPulse) {
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@@ -259,6 +259,7 @@ class ModernListeners : SpellListener("modern"){
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addXP(player, if (high) 65.0 else 31.0)
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showMagicTab(player)
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setDelay(player, 5)
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return true
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}
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private fun sendTeleport(player: Player, xp: Double, location: Location){
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@@ -118,7 +118,7 @@ public final class SlayerMasterDialogue extends DialoguePlugin {
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@Override
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public boolean handle(int interfaceId, int buttonId) {
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rerolls = ServerStore.getInt(getStoreFile(), player.getUsername().toLowerCase());
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rerolls = ServerStore.getInt(getStoreFile(), player.getUsername().toLowerCase(), 0);
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if (isDiary) {
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switch (stage) {
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case 999:
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@@ -101,14 +101,14 @@ class ServerStore : PersistWorld {
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}
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@JvmStatic
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fun JSONObject.getInt(key: String): Int {
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fun JSONObject.getInt(key: String, default: Int = 0): Int {
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return when(val value = this[key]){
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is Long -> value.toInt()
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is Double -> value.toInt()
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is Float -> value.toInt()
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is Int -> value
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is Nothing -> 0
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else -> 0
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is Nothing -> default
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else -> default
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}
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}
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@@ -1585,6 +1585,50 @@ fun <G> sendGraphics(gfx: G, location: Location) {
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}
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}
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/**
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* Instructs the given player's client to execute a given CS2 script with the given arguments
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* @param player the Player
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* @param scriptId the ID of the CS2 script to execute
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* @param arguments the various arguments passed to the script.
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**/
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fun runcs2 (player: Player, scriptId: Int, vararg arguments: Any) {
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var typeString = StringBuilder()
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var finalArgs = Array<Any?> (arguments.size) { null }
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try {
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for (i in 0 until arguments.size) {
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val arg = arguments[i]
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if (arg is Int)
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typeString.append("i")
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else if (arg is String)
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typeString.append("s")
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else
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throw IllegalArgumentException("Argument at index $i ($arg) is not an acceptable type! Only string and int are accepted.")
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finalArgs[arguments.size - i - 1] = arg
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}
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player.packetDispatch.sendRunScript(scriptId, typeString.toString(), *finalArgs)
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} catch (e: Exception) {
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e.printStackTrace()
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}
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}
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/**
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* Opens a generic item selection prompt with a glowing background, with your own callback to handle the selection.
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* @param player the player we are openinig the prompt for
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* @param options the right-click options the items should have
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* @param callback a callback to handle the selection. The parameters passed to the callback are the slot in the inventory of the selected item, and the 0-9 index of the option clicked.
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**/
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fun sendItemSelect (player: Player, vararg options: String, callback: (slot: Int, optionIndex: Int) -> Unit) {
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player.interfaceManager.openSingleTab(Component(12))
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val scriptArgs = arrayOf ((12 shl 16) + 18, 93, 4, 7, 0, -1, "", "", "", "", "", "", "", "", "")
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for (i in 0 until kotlin.math.min(9, options.size))
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scriptArgs[6 + i] = options[i]
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runcs2(player, 150, *scriptArgs)
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val settings = IfaceSettingsBuilder()
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.enableOptions(0 until 9)
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.build()
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player.packetDispatch.sendIfaceSettings(settings, 18, 12, 0, 28)
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setAttribute(player, "itemselect-callback", callback)
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}
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fun announceIfRare(player: Player, item: Item) {
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if (item.definition.getConfiguration(ItemConfigParser.RARE_ITEM, false)) {
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@@ -24,6 +24,7 @@ import core.game.system.command.Privilege
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import java.io.BufferedWriter
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import java.io.File
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import java.io.FileWriter
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import java.util.Arrays
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import core.net.packet.PacketWriteQueue
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import core.tools.Log
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@@ -41,6 +42,20 @@ class DevelopmentCommandSet : CommandSet(Privilege.ADMIN) {
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}
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}
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define("cs2", Privilege.ADMIN, "::cs2 id args", "Allows you to call arbitrary cs2 scripts during runtime") {player, args ->
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var scriptArgs = ArrayList<Any>()
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if (args.size == 2) {
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runcs2(player, args[1].toIntOrNull() ?: return@define)
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return@define
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}
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else if (args.size > 2) {
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for (i in 2 until args.size) {
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scriptArgs.add(args[i].toIntOrNull() ?: args[i])
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}
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runcs2(player, args[1].toIntOrNull() ?: return@define, *(scriptArgs.toTypedArray().also { player.debug (Arrays.toString(it)) }))
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}
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}
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define("cleardiary", Privilege.ADMIN) { player, _ ->
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for (type in DiaryType.values()) {
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val diary = player.achievementDiaryManager.getDiary(type)
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