Replaced instances of "Hatchet" with "Axe" (except for stealing creation hatchet & others that were introduced as "Hatchet")
This commit is contained in:
@@ -5122,7 +5122,7 @@
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"id": "507"
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},
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{
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"examine": "A piece of ancient goblin hatchet.",
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"examine": "A piece of ancient goblin axe.",
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"durability": null,
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"name": "Picture",
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"high_alchemy": "1",
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@@ -5137,7 +5137,7 @@
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"id": "509"
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},
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{
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"examine": "A piece of ancient goblin hatchet.",
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"examine": "A piece of ancient goblin axe.",
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"durability": null,
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"name": "Picture",
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"high_alchemy": "1",
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@@ -5152,7 +5152,7 @@
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"id": "511"
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},
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{
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"examine": "A piece of ancient goblin hatchet.",
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"examine": "A piece of ancient goblin axe.",
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"durability": null,
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"name": "Picture",
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"high_alchemy": "1",
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@@ -5167,7 +5167,7 @@
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"id": "513"
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},
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{
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"examine": "A piece of ancient goblin hatchet.",
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"examine": "A piece of ancient goblin axe.",
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"durability": null,
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"name": "Picture",
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"high_alchemy": "1",
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@@ -5182,7 +5182,7 @@
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"id": "515"
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},
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{
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"examine": "A piece of ancient goblin hatchet.",
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"examine": "A piece of ancient goblin axe.",
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"durability": null,
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"name": "Picture",
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"high_alchemy": "1",
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@@ -5197,7 +5197,7 @@
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"id": "517"
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},
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{
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"examine": "A piece of ancient goblin hatchet.",
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"examine": "A piece of ancient goblin axe.",
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"durability": null,
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"name": "Picture",
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"high_alchemy": "1",
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@@ -5212,7 +5212,7 @@
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"id": "519"
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},
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{
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"examine": "A piece of ancient goblin hatchet.",
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"examine": "A piece of ancient goblin axe.",
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"durability": null,
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"name": "Picture",
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"high_alchemy": "1",
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@@ -15148,7 +15148,7 @@
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{
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"shop_price": "56",
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"ge_buy_limit": "100",
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"examine": "A woodcutter's hatchet.",
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"examine": "A woodcutter's axe.",
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"durability": null,
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"low_alchemy": "22",
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"high_alchemy": "33",
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@@ -15177,7 +15177,7 @@
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{
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"shop_price": "20",
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"ge_buy_limit": "100",
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"examine": "A woodcutter's hatchet.",
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"examine": "A woodcutter's axe.",
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"durability": null,
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"low_alchemy": "6",
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"high_alchemy": "9",
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@@ -15208,7 +15208,7 @@
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"requirements": "{0,5}",
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"shop_price": "200",
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"ge_buy_limit": "100",
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"examine": "A woodcutter's hatchet.",
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"examine": "A woodcutter's axe.",
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"durability": null,
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"low_alchemy": "80",
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"high_alchemy": "120",
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@@ -15239,7 +15239,7 @@
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"requirements": "{0,20}",
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"shop_price": "660",
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"ge_buy_limit": "100",
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"examine": "A powerful hatchet.",
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"examine": "A powerful axe.",
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"durability": null,
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"low_alchemy": "208",
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"high_alchemy": "312",
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@@ -15270,7 +15270,7 @@
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"requirements": "{0,30}-{8,31}",
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"shop_price": "1625",
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"ge_buy_limit": "100",
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"examine": "A powerful hatchet.",
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"examine": "A powerful axe.",
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"durability": null,
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"low_alchemy": "512",
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"high_alchemy": "768",
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@@ -15300,7 +15300,7 @@
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{
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"requirements": "{0,40}-{8,41}",
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"ge_buy_limit": "100",
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"examine": "A powerful hatchet.",
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"examine": "A powerful axe.",
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"durability": null,
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"low_alchemy": "5120",
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"high_alchemy": "7680",
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@@ -15328,7 +15328,7 @@
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{
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"requirements": "{0,10}",
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"ge_buy_limit": "100",
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"examine": "A sinister looking hatchet.",
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"examine": "A sinister looking axe.",
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"durability": null,
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"low_alchemy": "153",
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"high_alchemy": "230",
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@@ -43479,7 +43479,7 @@
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"id": "4414"
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},
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{
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"examine": "A jungle forester's blunt hatchet.",
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"examine": "A jungle forester's blunt axe.",
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"durability": null,
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"name": "Blunt axe",
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"low_alchemy": "22",
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@@ -65476,7 +65476,7 @@
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{
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"requirements": "{0,60}-{8,61}",
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"ge_buy_limit": "10",
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"examine": "A very powerful hatchet.",
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"examine": "A very powerful axe.",
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"has_special": "true",
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"rare_item": "true",
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"durability": null,
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@@ -123906,7 +123906,7 @@
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"bonuses": "40,25,-4,1,0,0,0,0,1,0,0,40,0,0,0"
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},
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{
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"examine": "A powerful hatchet.",
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"examine": "A powerful axe.",
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"durability": null,
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"low_alchemy": "5120",
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"high_alchemy": "7680",
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@@ -123923,7 +123923,7 @@
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"bonuses": "-2,26,24,0,0,0,1,0,0,0,0,29,0,0,0"
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},
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{
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"examine": "A very powerful hatchet.",
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"examine": "A very powerful axe.",
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"has_special": "true",
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"durability": null,
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"low_alchemy": "22000",
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@@ -66,7 +66,7 @@ public final class BarfyBill extends DialoguePlugin {
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}
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break;
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case 24:
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npc("Then take your hatchet to it and shape it how you like!");
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npc("Then take your axe to it and shape it how you like!");
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stage = 26;
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break;
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case 26:
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@@ -102,7 +102,7 @@ public final class HariDialogue extends DialoguePlugin {
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}
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break;
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case 18:
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interpreter.sendDialogues(npc, FacialExpression.HALF_GUILTY, "When you have done that you can shape the log further", "with your hatchet to make a canoe.");
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interpreter.sendDialogues(npc, FacialExpression.HALF_GUILTY, "When you have done that you can shape the log further", "with your axe to make a canoe.");
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stage = 19;
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break;
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case 19:
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@@ -113,7 +113,7 @@ public class SigurdDialogue extends DialoguePlugin {
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break;
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case 24:
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interpreter.sendDialogues(npc, FacialExpression.HALF_GUILTY, "Then take your hatchet to it and shape it how you", "like!");
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interpreter.sendDialogues(npc, FacialExpression.HALF_GUILTY, "Then take your axe to it and shape it how you", "like!");
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stage = 26;
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break;
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case 26:
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@@ -105,7 +105,7 @@ public class TarquinDialogue extends DialoguePlugin {
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}
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break;
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case 24:
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interpreter.sendDialogues(npc, FacialExpression.HALF_GUILTY, "Then take your hatchet to it and shape it how you like!");
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interpreter.sendDialogues(npc, FacialExpression.HALF_GUILTY, "Then take your axe to it and shape it how you like!");
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stage = 26;
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break;
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case 26:
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+1
-1
@@ -88,7 +88,7 @@ public class WoodcuttingSkillPulse extends Pulse {
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return false;
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}
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if (SkillingTool.getHatchet(player) == null) {
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player.getPacketDispatch().sendMessage("You do not have a hatchet to use.");
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player.getPacketDispatch().sendMessage("You do not have an axe to use.");
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return false;
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}
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if (player.getInventory().freeSlots() < 1) {
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@@ -265,7 +265,7 @@ object TutorialStage {
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"Cooking your shrimp",
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"Now you have caught some shrimp, let's cook it. First light a fire: chop",
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"down a tree and then use the tinderbox on the logs. If you've lost",
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"your hatchet or tinderbox Brynna will give you another.",
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"your axe or tinderbox Brynna will give you another.",
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"Once you have a fire, \"use\" your shrimp on the fire."
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)
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)
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