Replaced instances of "Hatchet" with "Axe" (except for stealing creation hatchet & others that were introduced as "Hatchet")
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@@ -66,7 +66,7 @@ public final class BarfyBill extends DialoguePlugin {
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}
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break;
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case 24:
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npc("Then take your hatchet to it and shape it how you like!");
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npc("Then take your axe to it and shape it how you like!");
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stage = 26;
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break;
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case 26:
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@@ -102,7 +102,7 @@ public final class HariDialogue extends DialoguePlugin {
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}
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break;
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case 18:
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interpreter.sendDialogues(npc, FacialExpression.HALF_GUILTY, "When you have done that you can shape the log further", "with your hatchet to make a canoe.");
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interpreter.sendDialogues(npc, FacialExpression.HALF_GUILTY, "When you have done that you can shape the log further", "with your axe to make a canoe.");
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stage = 19;
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break;
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case 19:
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@@ -113,7 +113,7 @@ public class SigurdDialogue extends DialoguePlugin {
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break;
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case 24:
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interpreter.sendDialogues(npc, FacialExpression.HALF_GUILTY, "Then take your hatchet to it and shape it how you", "like!");
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interpreter.sendDialogues(npc, FacialExpression.HALF_GUILTY, "Then take your axe to it and shape it how you", "like!");
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stage = 26;
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break;
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case 26:
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@@ -105,7 +105,7 @@ public class TarquinDialogue extends DialoguePlugin {
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}
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break;
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case 24:
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interpreter.sendDialogues(npc, FacialExpression.HALF_GUILTY, "Then take your hatchet to it and shape it how you like!");
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interpreter.sendDialogues(npc, FacialExpression.HALF_GUILTY, "Then take your axe to it and shape it how you like!");
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stage = 26;
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break;
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case 26:
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+1
-1
@@ -88,7 +88,7 @@ public class WoodcuttingSkillPulse extends Pulse {
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return false;
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}
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if (SkillingTool.getHatchet(player) == null) {
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player.getPacketDispatch().sendMessage("You do not have a hatchet to use.");
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player.getPacketDispatch().sendMessage("You do not have an axe to use.");
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return false;
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}
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if (player.getInventory().freeSlots() < 1) {
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@@ -265,7 +265,7 @@ object TutorialStage {
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"Cooking your shrimp",
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"Now you have caught some shrimp, let's cook it. First light a fire: chop",
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"down a tree and then use the tinderbox on the logs. If you've lost",
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"your hatchet or tinderbox Brynna will give you another.",
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"your axe or tinderbox Brynna will give you another.",
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"Once you have a fire, \"use\" your shrimp on the fire."
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)
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)
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