Corrected list of god items

This commit is contained in:
Syndromeramo
2025-08-31 08:24:24 +00:00
committed by Ryan
parent 75fd1dc475
commit 79b3f431c1
2 changed files with 6 additions and 25 deletions
@@ -2,6 +2,7 @@ package content.region.desert.bandits.handlers
import core.api.God
import core.api.hasGodItem
import core.api.inEquipment
import core.game.node.entity.Entity
import core.game.node.entity.combat.BattleState
import core.game.node.entity.npc.AbstractNPC
@@ -9,6 +10,7 @@ import core.game.node.entity.player.Player
import core.game.world.map.Location
import core.game.world.map.RegionManager
import core.plugin.Initializable
import org.rs09.consts.Items
import org.rs09.consts.NPCs
@Initializable
@@ -28,7 +30,7 @@ class BanditNPC(id: Int = NPCs.BANDIT_1926, location: Location? = null) : Abstra
sendChat("Time to die, Saradominist filth!")
attack(player)
break
} else if (hasGodItem(player, God.ZAMORAK)) {
} else if (hasGodItem(player, God.ZAMORAK) || inEquipment(player, Items.DAGONHAI_HAT_14499) || inEquipment(player, Items.DAGONHAI_ROBE_TOP_14497) || inEquipment(player, Items.DAGONHAI_ROBE_BOTTOM_14501)) {
sendChat("Prepare to suffer, Zamorakian scum!")
attack(player)
break