Merge remote-tracking branch 'upstream/master'

This commit is contained in:
skelsoft
2021-07-06 10:57:55 +10:00
9 changed files with 249 additions and 280 deletions
+234 -264
View File
@@ -2649,13 +2649,13 @@
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@@ -2679,31 +2679,31 @@
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@@ -2714,52 +2714,52 @@
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@@ -2815,7 +2815,7 @@
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@@ -2851,19 +2851,13 @@
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@@ -2958,14 +2952,8 @@
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@@ -2984,7 +2972,7 @@
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{ {
@@ -2995,7 +2983,7 @@
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@@ -24309,13 +24297,13 @@
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@@ -24339,31 +24327,31 @@
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@@ -24375,7 +24363,7 @@
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@@ -24417,19 +24405,19 @@
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}, },
@@ -24465,21 +24453,27 @@
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] ]
}, },
@@ -24529,13 +24523,13 @@
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@@ -24559,37 +24553,37 @@
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@@ -24601,7 +24595,7 @@
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@@ -24613,7 +24607,7 @@
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@@ -24625,7 +24619,7 @@
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{ {
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@@ -24637,19 +24631,19 @@
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@@ -24673,31 +24667,31 @@
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@@ -45626,19 +45620,19 @@
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@@ -45656,13 +45650,13 @@
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@@ -45692,7 +45686,7 @@
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@@ -45722,7 +45716,7 @@
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@@ -45741,7 +45735,7 @@
{ {
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}, },
{ {
@@ -45751,8 +45745,8 @@
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{ {
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@@ -45770,13 +45764,13 @@
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{ {
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} }
@@ -50901,195 +50895,171 @@
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{
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{
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{
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{
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] ]
}, },
@@ -171,7 +171,6 @@ public final class ImpactHandler {
if (fam && player.getFamiliarManager().hasFamiliar() && !(player.getFamiliarManager().getFamiliar() instanceof Pet)) { if (fam && player.getFamiliarManager().hasFamiliar() && !(player.getFamiliarManager().getFamiliar() instanceof Pet)) {
source.setAttribute("fam-exp", true); source.setAttribute("fam-exp", true);
} }
style.getSwingHandler().addExperience(source, entity, state);
source.removeAttribute("fam-exp"); source.removeAttribute("fam-exp");
} }
boolean dead = false; boolean dead = false;
@@ -267,9 +267,6 @@ public final class HouseManager {
int diffX = player.getLocation().getX() - r.getBaseLocation().getX(); int diffX = player.getLocation().getX() - r.getBaseLocation().getX();
int diffY = player.getLocation().getY() - r.getBaseLocation().getY(); int diffY = player.getLocation().getY() - r.getBaseLocation().getY();
int diffZ = player.getLocation().getZ() - r.getBaseLocation().getZ(); int diffZ = player.getLocation().getZ() - r.getBaseLocation().getZ();
RegionManager.getRegionCache().remove(r);
region.flagInactive();
dungeon.flagInactive();
region = null; region = null;
dungeon = null; dungeon = null;
enter(player, buildingMode, false); enter(player, buildingMode, false);
@@ -381,8 +378,7 @@ public final class HouseManager {
Region.load(from, true); Region.load(from, true);
RegionChunk defaultChunk = from.getPlanes()[style.getPlane()].getRegionChunk(1, 0); RegionChunk defaultChunk = from.getPlanes()[style.getPlane()].getRegionChunk(1, 0);
ZoneBorders borders = DynamicRegion.reserveArea(8, 8); ZoneBorders borders = DynamicRegion.reserveArea(8, 8);
//region = DynamicRegion.create(from.getRegionId()); region = new DynamicRegion(-1, borders.getSouthWestX() >> 6, borders.getSouthWestY() >> 6);
region = new DynamicRegion(from.getRegionId(), borders.getSouthWestX() >> 6, borders.getSouthWestY() >> 6);
region.setBorders(borders); region.setBorders(borders);
region.setUpdateAllPlanes(true); region.setUpdateAllPlanes(true);
RegionManager.addRegion(region.getId(), region); RegionManager.addRegion(region.getId(), region);
@@ -3,7 +3,6 @@ package core.game.node.entity.skill.construction;
import core.game.node.entity.Entity; import core.game.node.entity.Entity;
import core.game.node.entity.player.Player; import core.game.node.entity.player.Player;
import core.game.world.map.RegionManager;
import core.game.world.map.zone.MapZone; import core.game.world.map.zone.MapZone;
import core.game.world.map.zone.ZoneRestriction; import core.game.world.map.zone.ZoneRestriction;
@@ -71,11 +70,6 @@ public final class HouseZone extends MapZone {
if (e instanceof Player) { if (e instanceof Player) {
Player p = (Player) e; Player p = (Player) e;
HouseManager.leave(p); HouseManager.leave(p);
if(house.getRegion() == p.getHouseManager().getRegion()){
house.getRegion().flagActive();
house.getDungeonRegion().flagActive();
RegionManager.getRegionCache().remove(house.getRegion());
}
return true; return true;
} }
} }
@@ -90,8 +90,5 @@ object JobManager {
player.removeAttribute("jobs:type") player.removeAttribute("jobs:type")
player.incrementAttribute("/save:jobs:dailyAmt",1) player.incrementAttribute("/save:jobs:dailyAmt",1)
System.out.println("Complete amount: ${player.getAttribute("jobs:dailyAmt",0)}") System.out.println("Complete amount: ${player.getAttribute("jobs:dailyAmt",0)}")
if(player.getAttribute("jobs:dailyAmt",0) == 3){
player.setAttribute("/save:jobs:reset_time",System.currentTimeMillis() + TimeUnit.HOURS.toMillis(24))
}
} }
} }
@@ -8,6 +8,7 @@ import core.game.node.entity.player.link.diary.DiaryType
import core.game.node.item.Item import core.game.node.item.Item
import org.rs09.consts.Items import org.rs09.consts.Items
import rs09.game.interaction.InteractionListener import rs09.game.interaction.InteractionListener
import java.util.concurrent.TimeUnit
/** /**
* Handles the work-for actions for the NPCs * Handles the work-for actions for the NPCs
@@ -59,6 +60,7 @@ class WorkForInteractionListener : InteractionListener() {
if(player.getAttribute("jobs:reset_time",Long.MAX_VALUE) < System.currentTimeMillis()){ if(player.getAttribute("jobs:reset_time",Long.MAX_VALUE) < System.currentTimeMillis()){
player.setAttribute("/save:jobs:dailyAmt",0) player.setAttribute("/save:jobs:dailyAmt",0)
player.setAttribute("/save:jobs:reset_time",System.currentTimeMillis() + TimeUnit.HOURS.toMillis(24))
} }
if(player.getAttribute("jobs:id",-1) != -1){ if(player.getAttribute("jobs:id",-1) != -1){
@@ -86,6 +86,9 @@ open class MagicSwingHandler
if (spell!!.type === SpellType.BLITZ) { if (spell!!.type === SpellType.BLITZ) {
ticks++ ticks++
} }
if(state.estimatedHit > victim.skills.lifepoints) state.estimatedHit = victim.skills.lifepoints
if(state.estimatedHit + state.secondaryHit > victim.skills.lifepoints) state.secondaryHit -= ((state.estimatedHit + state.secondaryHit) - victim.skills.lifepoints)
addExperience(entity, victim, state)
return ticks return ticks
} }
@@ -75,6 +75,11 @@ open class MeleeSwingHandler
hit = RandomFunction.random(max) hit = RandomFunction.random(max)
} }
state.estimatedHit = hit state.estimatedHit = hit
if(victim != null) {
if (state.estimatedHit > victim.skills.lifepoints) state.estimatedHit = victim.skills.lifepoints
if (state.estimatedHit + state.secondaryHit > victim.skills.lifepoints) state.secondaryHit -= ((state.estimatedHit + state.secondaryHit) - victim.skills.lifepoints)
}
addExperience(entity, victim, state)
return 1 return 1
} }
@@ -93,7 +93,10 @@ open class RangeSwingHandler
if (entity == null || victim!!.location == null) { if (entity == null || victim!!.location == null) {
return -1 return -1
} }
if(state.estimatedHit > victim.skills.lifepoints) state.estimatedHit = victim.skills.lifepoints
if(state.estimatedHit + state.secondaryHit > victim.skills.lifepoints) state.secondaryHit -= ((state.estimatedHit + state.secondaryHit) - victim.skills.lifepoints)
useAmmo(entity, state, victim.location) useAmmo(entity, state, victim.location)
addExperience(entity, victim, state)
return 1 + ceil(entity.location.getDistance(victim.location) * 0.3).toInt() return 1 + ceil(entity.location.getDistance(victim.location) * 0.3).toInt()
} }