Removed unnecessary server console debug prints

This commit is contained in:
Oven Bread
2024-10-08 06:39:25 +00:00
committed by Ryan
parent f11149ebe2
commit 7d32e77860
3 changed files with 1 additions and 9 deletions
@@ -5,7 +5,7 @@ import core.game.node.entity.player.Player
import core.tools.END_DIALOGUE
import java.util.regex.Pattern
val DEBUG_DIALOGUE = true
val DEBUG_DIALOGUE = false
val NUMBER_PATTERN1 = Pattern.compile("^(\\d+) \\[label", Pattern.MULTILINE)
val NUMBER_PATTERN2 = Pattern.compile("(\\d+) -> (\\d+)")
@@ -62,8 +62,6 @@ class Poison : PersistTimer (30, "poison", flags = arrayOf(TimerFlag.ClearOnDeat
override fun getTimer (vararg args: Any) : RSTimer {
val timer = Poison()
for (arg in args)
println(arg)
timer.damageSource = args[0] as? Entity ?: return timer
timer.severity = args[1] as? Int ?: return timer
return timer