Fixed master crafter's dialogue not opening
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@@ -26,12 +26,6 @@ class MasterCrafterDialogue(player: Player? = null) : core.game.dialogue.Dialogu
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return MasterCrafterDialogue(player)
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return MasterCrafterDialogue(player)
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}
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}
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override fun open(vararg args: Any?) : Boolean {
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npc = args[0] as NPC
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stage = 0
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return true
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}
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override fun handle(interfaceId: Int, buttonId: Int) : Boolean {
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override fun handle(interfaceId: Int, buttonId: Int) : Boolean {
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when(stage) {
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when(stage) {
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0 -> if(hasLevelStat(player, Skills.CRAFTING, 99)) {
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0 -> if(hasLevelStat(player, Skills.CRAFTING, 99)) {
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