Added support for varying log levels configurable in the server config (see log_level in default.conf)
Error logs now properly print to stderr when possible Colour-coded logs Addressed a scenario in which outgoing packet writes could get hung up Fixed interface incorrect definition message on server startup
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@@ -14,10 +14,10 @@ import core.game.world.map.zone.ZoneRestriction
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interface MapArea : ContentInterface {
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var zone: MapZone
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get(){
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return zoneMaps[this.javaClass.simpleName + "MapArea"]!!
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return zoneMaps[this::class.java.simpleName + "MapArea"]!!
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}
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set(value) {
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zoneMaps[this.javaClass.simpleName + "MapArea"] = value
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zoneMaps[this::class.java.simpleName + "MapArea"] = value
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}
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fun defineAreaBorders() : Array<ZoneBorders>
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