Added support for varying log levels configurable in the server config (see log_level in default.conf)

Error logs now properly print to stderr when possible
Colour-coded logs
Addressed a scenario in which outgoing packet writes could get hung up
Fixed interface incorrect definition message on server startup
This commit is contained in:
Ceikry
2023-03-01 08:01:14 +00:00
committed by Ryan
parent e1faa64af7
commit 88a2f354b4
171 changed files with 723 additions and 475 deletions
@@ -7,11 +7,13 @@ import core.game.node.entity.player.Player;
import core.plugin.Plugin;
import core.plugin.PluginManifest;
import core.plugin.PluginType;
import core.tools.Log;
import core.tools.SystemLogger;
import java.lang.reflect.InvocationTargetException;
import java.util.ArrayList;
import static core.api.ContentAPIKt.log;
import static core.api.DialUtilsKt.splitLines;
import static core.tools.DialogueConstKt.DIALOGUE_INITIAL_OPTIONS_HANDLE;
import static core.tools.DialogueConstKt.START_DIALOGUE;
@@ -197,7 +199,7 @@ public abstract class DialoguePlugin implements Plugin<Player> {
}
if (npc == null) {
SystemLogger.logWarn(this.getClass(),
log(this.getClass(), Log.WARN,
args[0].getClass().getSimpleName() +
"Is not assigning an NPC. Whoever did that should fix it."
);