Added support for varying log levels configurable in the server config (see log_level in default.conf)
Error logs now properly print to stderr when possible Colour-coded logs Addressed a scenario in which outgoing packet writes could get hung up Fixed interface incorrect definition message on server startup
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@@ -22,6 +22,7 @@ import core.game.node.entity.player.info.login.PlayerSaver
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import core.tools.SystemLogger
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import core.tools.SystemLogger.logStartup
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import core.game.world.GameWorld
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import core.tools.Log
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import java.util.function.Consumer
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/**
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@@ -64,10 +65,10 @@ object ClassScanner {
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loadContentInterfacesFrom(scanResults)
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logStartup("Loaded $amountLoaded content interfaces.")
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} catch (t: Throwable) {
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SystemLogger.logErr(this::class.java, "Error initializing Plugins -> " + t.localizedMessage + " for file -> " + lastLoaded)
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log(this::class.java, Log.ERR, "Error initializing Plugins -> " + t.localizedMessage + " for file -> " + lastLoaded)
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t.printStackTrace()
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} catch (e: Exception) {
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SystemLogger.logErr(this::class.java, "Error initializing Plugins -> " + e.localizedMessage + " for file -> " + lastLoaded)
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log(this::class.java, Log.ERR, "Error initializing Plugins -> " + e.localizedMessage + " for file -> " + lastLoaded)
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e.printStackTrace()
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}
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}
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@@ -110,12 +111,12 @@ object ClassScanner {
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}
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for(border in clazz.defineAreaBorders()) zone.register(border)
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ZoneBuilder.configure(zone)
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SystemLogger.logInfo(this::class.java, "Configured zone: ${clazz.javaClass.simpleName + "MapArea"}")
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log(this::class.java, Log.FINE, "Configured zone: ${clazz.javaClass.simpleName + "MapArea"}")
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MapArea.zoneMaps[clazz.javaClass.simpleName + "MapArea"] = zone
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}
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amountLoaded++
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} catch (e: Exception) {
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SystemLogger.logErr(this::class.java, "Error loading content: ${it.simpleName}, ${e.localizedMessage}")
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log(this::class.java, Log.ERR, "Error loading content: ${it.simpleName}, ${e.localizedMessage}")
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e.printStackTrace()
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}
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}
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@@ -136,10 +137,10 @@ object ClassScanner {
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definePlugin(clazz)
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}
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} catch (t: Throwable) {
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SystemLogger.logErr(this::class.java, "Failed to load plugin ${p.name}.");
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log(this::class.java, Log.ERR, "Failed to load plugin ${p.name}.");
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if (t is NoSuchMethodException && p.superclass.simpleName == core.game.dialogue.DialoguePlugin::class.simpleName) {
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SystemLogger.logErr(this::class.java,
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log(this::class.java, Log.ERR,
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"Make sure the constructor signature matches " +
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"`${p.simpleName}(player: Player? = null) : DialoguePlugin(player)'."
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)
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@@ -196,7 +197,7 @@ object ClassScanner {
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plugin.newInstance(null)
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QuestRepository.register(plugin as Quest)
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}
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else -> SystemLogger.logWarn(this::class.java, "Unknown Manifest: " + manifest.type)
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else -> log(this::class.java, Log.WARN, "Unknown Manifest: " + manifest.type)
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}
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}
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numPlugins++
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