Fixed a bug that prevented progression in tutorial island
Fixed a bug that caused woodcutting to take slightly longer Fixed a bug that caused the woodcutting axe message to print more often than it should Fixed a bug that caused fishing to not print its fishing attempt message Fixed a bug that caused fishing to take slightly longer Fixed a bug that would cause nechryaels to lose interest in the player when their minions attacked Made sure the grand exchange tests always clean up the GEDB
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@@ -39,7 +39,7 @@ class ScriptProcessor(val entity: Entity) {
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var canProcess = !entity.delayed()
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if (entity is Player)
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canProcess = canProcess && !entity.interfaceManager.isOpened && !entity.interfaceManager.hasChatbox()
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canProcess = canProcess && !entity.hasModalOpen()
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if (entity !is Player) return
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if (!entity.delayed() && canProcess && interactTarget != null) {
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