Quick bugfix for the doors
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@@ -41,11 +41,11 @@ class JatizsoListeners : InteractionListener() {
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if(NORTH_GATE_ZONE.insideBorder(player)){
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if(node.id == GATES_CLOSED.first()){
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val other = ContentAPI.getScenery(node.location.transform(1, 0, 0)) ?: return@on true
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ContentAPI.replaceScenery(node.asScenery(), node.id + 1, -1, Direction.EAST)
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ContentAPI.replaceScenery(node.asScenery(), node.id + 1, 10, Direction.EAST)
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ContentAPI.replaceScenery(other.asScenery(), other.id - 1, -1, Direction.SOUTH)
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} else {
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val other = ContentAPI.getScenery(node.location.transform(-1, 0, 0)) ?: return@on true
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ContentAPI.replaceScenery(node.asScenery(), node.id + 1, -1, Direction.SOUTH)
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ContentAPI.replaceScenery(node.asScenery(), node.id + 1, 10, Direction.SOUTH)
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ContentAPI.replaceScenery(other.asScenery(), other.id, -1, Direction.EAST)
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}
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@@ -53,22 +53,22 @@ class JatizsoListeners : InteractionListener() {
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} else if(WEST_GATE_ZONE.insideBorder(player)){
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if(node.id == GATES_CLOSED.first()){
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val other = ContentAPI.getScenery(node.location.transform(0, 1, 0)) ?: return@on true
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ContentAPI.replaceScenery(node.asScenery(), node.id + 1, -1, Direction.WEST)
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ContentAPI.replaceScenery(other.asScenery(), other.id + 1, -1, Direction.NORTH)
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ContentAPI.replaceScenery(node.asScenery(), node.id + 1, 10, Direction.WEST)
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ContentAPI.replaceScenery(other.asScenery(), other.id + 1, 10, Direction.NORTH)
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} else {
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val other = ContentAPI.getScenery(node.location.transform(0, -1, 0)) ?: return@on true
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ContentAPI.replaceScenery(node.asScenery(), node.id + 1, -1, Direction.NORTH)
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ContentAPI.replaceScenery(other.asScenery(), other.id + 1, -1, Direction.WEST)
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ContentAPI.replaceScenery(node.asScenery(), node.id + 1, 10, Direction.NORTH)
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ContentAPI.replaceScenery(other.asScenery(), other.id + 1, 10, Direction.WEST)
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}
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} else if(SOUTH_GAE_ZONE.insideBorder(player)){
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if(node.id == GATES_CLOSED.first()){
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val other = ContentAPI.getScenery(node.location.transform(-1, 0, 0)) ?: return@on true
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ContentAPI.replaceScenery(node.asScenery(), node.id + 1, -1, Direction.SOUTH)
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ContentAPI.replaceScenery(other.asScenery(), other.id - 1, -1, Direction.EAST)
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ContentAPI.replaceScenery(node.asScenery(), node.id + 1, 10, Direction.SOUTH)
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ContentAPI.replaceScenery(other.asScenery(), other.id - 1, 10, Direction.EAST)
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} else {
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val other = ContentAPI.getScenery(node.location.transform(1, 0, 0)) ?: return@on true
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ContentAPI.replaceScenery(node.asScenery(), node.id + 1, -1, Direction.EAST)
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ContentAPI.replaceScenery(other.asScenery(), other.id, -1, Direction.SOUTH)
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ContentAPI.replaceScenery(node.asScenery(), node.id + 1, 10, Direction.EAST)
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ContentAPI.replaceScenery(other.asScenery(), other.id, 10, Direction.SOUTH)
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}
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}
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ContentAPI.playAudio(player, ContentAPI.getAudio(81))
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