Can no longer get flung to the bonegrinder when randomly interacting with things in port phasmatys

This commit is contained in:
ceikry
2021-07-18 19:56:00 -05:00
parent 97fe7a5889
commit 9563e0e6a7
@@ -115,27 +115,6 @@ public final class PhasmatysZone extends MapZone implements Plugin<Object> {
case 5264:
ClimbActionHandler.climb(player, Animation.create(828), Location.create(3654, 3519, 0));
return true;
/*case 5244:
player.getDialogueInterpreter().open(1686, null, true);
return true;*/
case 11162:
case 11163:
case 11164:
Scenery obj = (Scenery) target;
switch (option.getName().toLowerCase()) {
case "fill":
player.getPulseManager().run(fillPulse);
return true;
case "wind":
wind(player, obj);
return true;
case "empty":
empty(player, obj);
return true;
case "status":
checkStatus(player, obj);
return true;
}
case 5282:
worship(player);
return true;