Shopkeepers across Gielinor now have correct facial expressions, areas with improvements include Lumbrdige, Varrock, Draynor, Falador, Edgeville, Al-Kharid, Ardougne, Catherby and Mortaniya

Fixed typos in the dialogues of various shopkeepers
Individualized Varrock, Lumbridge, and Port Phastmys General Store to their own file
Marked Fairy Shopkeeper as a shopkeeper so players can interact with her too (previously only the assistant was working)
This commit is contained in:
Skal Fate
2023-02-08 03:24:19 +00:00
committed by Ryan
parent 7646bbaccd
commit 97c7e7e3d4
48 changed files with 456 additions and 213 deletions
@@ -39,7 +39,7 @@ ShopkeeperDialogue extends DialoguePlugin {
@Override
public boolean open(Object... args) {
npc = (NPC) args[0];
interpreter.sendDialogues(npc, FacialExpression.HALF_GUILTY, "Can I help you at all?");
interpreter.sendDialogues(npc, FacialExpression.HAPPY, "Can I help you at all?");
stage = 0;
return true;
}
@@ -76,6 +76,6 @@ ShopkeeperDialogue extends DialoguePlugin {
@Override
public int[] getIds() {
return new int[] { 523, 522, 520, 521, 1699,555 };
return new int[] { 555 };
}
}