Fixed random events occurring at kalphite queen and tormented demons
Fixed bots trying to speak unicode
This commit is contained in:
@@ -257,7 +257,7 @@
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"What do you think @name?",
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"What do you think @name?",
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"How does that sound @name?",
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"How does that sound @name?",
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"That sounds great @name.",
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"That sounds great @name.",
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"I’m learning English.",
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"I'm learning English.",
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"I don't understand.",
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"I don't understand.",
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"Could you repeat that please @name?",
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"Could you repeat that please @name?",
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"Could you please talk slower @name?",
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"Could you please talk slower @name?",
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@@ -338,7 +338,7 @@
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"I couldn't agree more @name",
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"I couldn't agree more @name",
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"It cost me a fortune @name",
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"It cost me a fortune @name",
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"I am dog tired",
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"I am dog tired",
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"Don’t take it personally",
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"Don't take it personally",
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"We will be having a good time",
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"We will be having a good time",
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"Same as always @name",
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"Same as always @name",
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"No problem",
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"No problem",
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@@ -504,9 +504,9 @@
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"Goliath Online",
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"Goliath Online",
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"I'm escaping to the one place that hasn't been corrupted by Capitalism. Lunar Isle!",
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"I'm escaping to the one place that hasn't been corrupted by Capitalism. Lunar Isle!",
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"Selling wildy protection, 100k gp",
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"Selling wildy protection, 100k gp",
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"Can’t we get you on Mastermind, @name? Next contestant – @name from Lumbridge. Special subject – the bleedin’ obvious.",
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"Can't we get you on Mastermind, @name? Next contestant - @name from Lumbridge. Special subject - the bleedin' obvious.",
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"Oh, you’re German! I’m sorry, I thought there was something wrong with you.",
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"Oh, you're German! I'm sorry, I thought there was something wrong with you.",
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"Listen, don’t mention the war! I mentioned it once, but I think I got away with it all right.",
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"Listen, don't mention the war! I mentioned it once, but I think I got away with it all right.",
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"Cunnilingus and psychiatry brought us to this.",
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"Cunnilingus and psychiatry brought us to this.",
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"Oh, poor baby. What do you want, a Brimstail's Sampler?",
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"Oh, poor baby. What do you want, a Brimstail's Sampler?",
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"There's an old TzHarrian saying, you fuck up once, you lose two teeth.",
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"There's an old TzHarrian saying, you fuck up once, you lose two teeth.",
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@@ -0,0 +1,10 @@
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package content.region.desert.handlers
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import core.api.*
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import core.game.world.map.zone.ZoneBorders
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import core.game.world.map.zone.ZoneRestriction
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class KalphiteQueenArea : MapArea {
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override fun defineAreaBorders() : Array<ZoneBorders> { return arrayOf(ZoneBorders(3456, 9472, 3519, 9535, 0, true)) }
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override fun getRestrictions() : Array<ZoneRestriction> { return arrayOf(ZoneRestriction.RANDOM_EVENTS) }
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}
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@@ -6,5 +6,5 @@ import core.game.world.map.zone.ZoneRestriction
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class TormentedDemonArea : MapArea {
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class TormentedDemonArea : MapArea {
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override fun defineAreaBorders() : Array<ZoneBorders> { return arrayOf (ZoneBorders.forRegion(10329)) }
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override fun defineAreaBorders() : Array<ZoneBorders> { return arrayOf (ZoneBorders.forRegion(10329)) }
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override fun getRestrictions() : Array<ZoneRestriction> { return arrayOf (ZoneRestriction.CANNON) }
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override fun getRestrictions() : Array<ZoneRestriction> { return arrayOf (ZoneRestriction.CANNON, ZoneRestriction.RANDOM_EVENTS) }
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}
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}
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@@ -660,7 +660,7 @@ public abstract class Entity extends Node {
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/**
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/**
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* Registers a new force chat update flag to the update masks.
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* Registers a new force chat update flag to the update masks.
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* @param string The string.
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* @param string The string.
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* @return {@code True} if succesful.
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* @return {@code True} if successful.
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*/
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*/
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public boolean sendChat(String string) {
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public boolean sendChat(String string) {
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return getUpdateMasks().register(EntityFlag.ForceChat, string);
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return getUpdateMasks().register(EntityFlag.ForceChat, string);
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