POH telescope now estimates the shooting star time based on its tier
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+18
-12
@@ -26,25 +26,31 @@ class TelescopePlugin : OptionHandler() {
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}
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override fun handle(player: Player?, node: Node?, option: String?): Boolean {
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val obj = node?.asScenery() as Scenery
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val star = ShootingStarPlugin.getStar()
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val delay: Int = 25000 + (25000 / 3)
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val timeLeft = delay - star.ticks
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val fakeTimeLeftBecauseFuckPlayers = TimeUnit.MILLISECONDS.toMinutes(timeLeft * 600L) + if(RandomFunction.random(0,100) % 2 == 0) 2 else -2
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val obj = node?.asScenery() as Scenery
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val window = when (obj.id) {
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13657 -> 9
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13658 -> 2
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else -> 24
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}
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val fakeTimeLeft = RandomFunction.random(-window, window+1) + TimeUnit.MILLISECONDS.toMinutes(timeLeft * 600L)
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player?.lock()
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player?.animate(ANIMATION)
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player?.interfaceManager?.open(Component(782)).also { player?.unlock()
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Pulser.submit(object : Pulse(2, player) {
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override fun pulse(): Boolean {
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if (obj.isActive) {
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player?.dialogueInterpreter?.sendDialogue("You see a shooting star! The star looks like it will land","in about $fakeTimeLeftBecauseFuckPlayers minutes!")
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player?.interfaceManager?.open(Component(782)).also {
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player?.unlock()
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Pulser.submit(object : Pulse(2, player) {
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override fun pulse(): Boolean {
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if (obj.isActive) {
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player?.dialogueInterpreter?.sendDialogue("You see a shooting star! The star looks like it will land","in about $fakeTimeLeft minutes!")
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return true
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}
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return true
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}
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return true
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}
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})
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return true
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}
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})
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return true
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}
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}
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companion object {
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