Refactor GameObject -> Scenery

This commit is contained in:
Ceikry
2021-06-22 13:23:34 -05:00
parent 2c58c52016
commit 99b62d0fb5
316 changed files with 1706 additions and 1712 deletions
@@ -5,7 +5,7 @@ import core.cache.def.Definition;
import core.cache.misc.buffer.ByteBufferUtils;
import core.game.interaction.OptionHandler;
import core.game.node.entity.player.Player;
import core.game.node.object.GameObject;
import core.game.node.object.Scenery;
import rs09.game.system.SystemLogger;
import rs09.game.world.GameWorld;
@@ -17,7 +17,7 @@ import java.util.Map;
* Represents an object's definition.
* @author Emperor
*/
public class ObjectDefinition extends Definition<GameObject> {
public class ObjectDefinition extends Definition<Scenery> {
/**
* The item definitions mapping.