Locked moss giant pipe achievement behind requirements
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@@ -57,11 +57,8 @@ class PipeShortcut : AgilityShortcut {
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/**
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* Run for the main fire event
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* Use this for unlocking achievement diaries + any other unlocks
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*/
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override fun run(player: Player, obj: Scenery, option: String, failed: Boolean) {
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if (obj.id == 29370)
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player.achievementDiaryManager.finishTask(player, DiaryType.VARROCK, 2, 1)
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/**
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* Pulse that starts the object interaction when clicked on one of these shortcuts
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