Repository reorganisation

Unified kotlin and java into just src/main
Unified the rs09 and core packages
Took all content out of the core package, and placed it into the new content package
Reorganised all source code relating to content to be easier to find and explore
This commit is contained in:
Ceikry
2023-01-26 13:59:28 +00:00
committed by Ryan
parent e4b799c44a
commit a100affda2
3156 changed files with 24205 additions and 30585 deletions
@@ -0,0 +1,97 @@
package content.global.skill.farming
import core.cache.def.impl.SceneryDefinition
import core.cache.def.impl.VarbitDefinition
import core.game.node.scenery.Scenery
import core.game.node.entity.player.Player
enum class FarmingPatch(val varpIndex: Int, val varpOffset: Int, val type: PatchType) {
//Allotments
S_FALADOR_ALLOTMENT_NW(504,0,PatchType.ALLOTMENT),
S_FALADOR_ALLOTMENT_SE(504,8,PatchType.ALLOTMENT),
CATHERBY_ALLOTMENT_N(504,16,PatchType.ALLOTMENT),
CATHERBY_ALLOTMENT_S(504,24,PatchType.ALLOTMENT),
ARDOUGNE_ALLOTMENT_S(505,8,PatchType.ALLOTMENT),
ARDOUGNE_ALLOTMENT_N(505,0,PatchType.ALLOTMENT),
PORT_PHAS_ALLOTMENT_NW(505,16,PatchType.ALLOTMENT),
PORT_PHAS_ALLOTMENT_SE(505,24,PatchType.ALLOTMENT),
HARMONY_ISLAND_ALLOTMENT(982,8,PatchType.ALLOTMENT),
//Herb
CATHERBY_HERB_CE(515,8,PatchType.HERB),
S_FALADOR_HERB_NE(515,0,PatchType.HERB),
ARDOUGNE_HERB_CE(515,16,PatchType.HERB),
PORT_PHAS_HERB_NE(515,24,PatchType.HERB),
TROLL_STRONGHOLD_HERB(830,0,PatchType.HERB),
//Flower
S_FALADOR_FLOWER_C(508,0,PatchType.FLOWER),
CATHERBY_FLOWER_C(508,8,PatchType.FLOWER),
ARDOUGNE_FLOWER_C(508,16,PatchType.FLOWER),
PORT_PHAS_FLOWER_C(508,24,PatchType.FLOWER),
WILDERNESS_FLOWER(1183,12,PatchType.FLOWER),
//Tree
N_FALADOR_TREE(502,8,PatchType.TREE),
TAVERLY_TREE(502,0,PatchType.TREE),
GNOME_STRONGHOLD_TREE(830,11,PatchType.TREE),
LUMBRIDGE_TREE(502,24,PatchType.TREE),
VARROCK_TREE(502,16,PatchType.TREE),
//Fruit Tree
GNOME_STRONGHOLD_FRUIT_TREE(503,0,PatchType.FRUIT_TREE),
CATHERBY_FRUIT_TREE(503,24,PatchType.FRUIT_TREE),
TREE_GNOME_VILLAGE_FRUIT_TREE(503,8,PatchType.FRUIT_TREE),
BRIMHAVEN_FRUIT_TREE(503,16,PatchType.FRUIT_TREE),
LLETYA_FRUIT_TREE(830,23,PatchType.FRUIT_TREE),
//Hops
ENTRANA_HOPS(506,8,PatchType.HOPS),
LUMBRIDGE_HOPS(506,16,PatchType.HOPS),
MCGRUBOR_HOPS(506,24,PatchType.HOPS),
YANILLE_HOPS(506,0,PatchType.HOPS),
//Bushes
CHAMPIONS_GUILD_BUSH(509,0,PatchType.BUSH),
RIMMINGTON_BUSH(509,8,PatchType.BUSH),
ARDOUGNE_BUSH(509,24,PatchType.BUSH),
ETCETERIA_BUSH(509,16,PatchType.BUSH),
//Spirit Tree
ETCETERIA_SPIRIT_TREE(507,8,PatchType.SPIRIT_TREE),
PORT_SARIM_SPIRIT_TREE(507,0,PatchType.SPIRIT_TREE),
KARAMJA_SPIRIT_TREE(507,16,PatchType.SPIRIT_TREE),
//Other
DRAYNOR_BELLADONNA(512, 16, PatchType.BELLADONNA),
CANIFIS_MUSHROOM(512, 8, PatchType.MUSHROOM),
ALKHARID_CACTUS(512, 0, PatchType.CACTUS),
EVIL_TURNIP(1171, 7, PatchType.EVIL_TURNIP);
companion object {
@JvmField
val patches = FarmingPatch.values().map { (it.varpIndex shl it.varpOffset) to it }.toMap()
@JvmStatic
fun forObject(obj: Scenery): FarmingPatch?{
return forObjectID(obj.id)
}
@JvmStatic
fun forObjectID(id: Int): FarmingPatch?{
val objDef = SceneryDefinition.forId(id)
val def = VarbitDefinition.forObjectID(objDef.varbitID)
return patches[def.varpId shl def.startBit]
}
}
fun getPatchFor(player: Player): Patch{
var state: FarmingState? = player.states.get("farming") as FarmingState?
return if(state == null){
state = player.registerState("farming") as FarmingState
state.getPatch(this).also { state.init() }
} else
state.getPatch(this)
}
}