Repository reorganisation

Unified kotlin and java into just src/main
Unified the rs09 and core packages
Took all content out of the core package, and placed it into the new content package
Reorganised all source code relating to content to be easier to find and explore
This commit is contained in:
Ceikry
2023-01-26 13:59:28 +00:00
committed by Ryan
parent e4b799c44a
commit a100affda2
3156 changed files with 24205 additions and 30585 deletions
@@ -0,0 +1,148 @@
package content.global.skill.slayer;
import core.plugin.Initializable;
import core.game.node.entity.skill.Skills;
import core.game.interaction.NodeUsageEvent;
import core.game.interaction.UseWithHandler;
import core.game.node.entity.combat.BattleState;
import core.game.node.entity.combat.ImpactHandler.HitsplatType;
import core.game.node.entity.npc.AbstractNPC;
import core.game.node.entity.npc.NPC;
import core.game.node.entity.player.Player;
import core.game.node.item.Item;
import core.game.world.map.Location;
import core.plugin.Plugin;
/**
* Represents the dezert lizard plugin.
* @author 'Vexia
* @version 1.0
*/
@Initializable
public final class DesertLizardPlugin implements Plugin<Object> {
/**
* Represents the ids to use.
*/
private static final int[] IDS = new int[] { 2803, 2804, 2805, 2806, 2807, 2808 };
@Override
public Plugin<Object> newInstance(Object arg) throws Throwable {
new IcecoolerPlugin().newInstance(arg);
new DezertLizardNPC().newInstance(arg);
return this;
}
@Override
public Object fireEvent(String identifier, Object... args) {
return null;
}
/**
* Represents the ice cooler plugin.
* @author 'Vexia
* @version 1.0
*/
public static final class IcecoolerPlugin extends UseWithHandler {
/**
* Represents the ice cooler item.
*/
private static final Item ICE_COOLER = new Item(6696);
/**
* Constructs a new {@code IcecoolerPlugin} {@code Object}.
*/
public IcecoolerPlugin() {
super(ICE_COOLER.getId());
}
@Override
public Plugin<Object> newInstance(Object arg) throws Throwable {
for (int id : IDS) {
addHandler(id, NPC_TYPE, this);
}
return this;
}
@Override
public boolean handle(NodeUsageEvent event) {
final Player player = event.getPlayer();
if (player.getSkills().getLevel(Skills.SLAYER) < 22) {
player.getPacketDispatch().sendMessage("You need a Slayer level of at least 22 to do this.");
return true;
}
final NPC npc = (NPC) event.getUsedWith();
if (npc.getSkills().getLifepoints() > 2) {
player.getPacketDispatch().sendMessage("The lizard isn't weak enough to be affected by the icy water.");
return true;
}
if (player.getInventory().remove(ICE_COOLER)) {
npc.getImpactHandler().manualHit(player, npc.getSkills().getLifepoints(), HitsplatType.NORMAL);
player.getPacketDispatch().sendMessage("The lizard shudders and collapses from the freezing water.");
}
return true;
}
}
/**
* Represents the desert lizard npc.
* @author 'Vexia
* @version 1.0
*/
public final class DezertLizardNPC extends AbstractNPC {
/**
* Constructs a new {@code DezertLizardNPC} {@code Object}.
* @param id the id.
* @param location the location.
*/
public DezertLizardNPC(int id, Location location) {
super(id, location);
}
/**
* Constructs a new {@code DezertLizardNPC} {@code Object}.
*/
public DezertLizardNPC() {
super(0, null);
}
@Override
public AbstractNPC construct(int id, Location location, Object... objects) {
return new DezertLizardNPC(id, location);
}
@Override
public void checkImpact(BattleState state) {
super.checkImpact(state);
int lifepoints = getSkills().getLifepoints();
if (state.getEstimatedHit() > -1) {
lifepoints -= state.getEstimatedHit();
if (lifepoints < 1) {
state.setEstimatedHit(lifepoints - 1);
}
if (state.getEstimatedHit() < 0) {
state.setEstimatedHit(0);
getSkills().setLifepoints(2);
}
}
if (state.getSecondaryHit() > -1) {
lifepoints -= state.getSecondaryHit();
if (lifepoints < 1) {
state.setSecondaryHit(lifepoints - 1);
}
if (state.getSecondaryHit() < 0) {
state.setSecondaryHit(0);
}
}
}
@Override
public int[] getIds() {
return IDS;
}
}
}