Repository reorganisation
Unified kotlin and java into just src/main Unified the rs09 and core packages Took all content out of the core package, and placed it into the new content package Reorganised all source code relating to content to be easier to find and explore
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package content.global.skill.slayer;
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import core.plugin.Initializable;
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import core.game.node.entity.skill.Skills;
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import core.game.interaction.NodeUsageEvent;
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import core.game.interaction.UseWithHandler;
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import core.game.node.entity.combat.BattleState;
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import core.game.node.entity.combat.ImpactHandler.HitsplatType;
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import core.game.node.entity.npc.AbstractNPC;
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import core.game.node.entity.npc.NPC;
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import core.game.node.entity.player.Player;
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import core.game.node.item.Item;
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import core.game.world.map.Location;
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import core.plugin.Plugin;
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/**
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* Represents the dezert lizard plugin.
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* @author 'Vexia
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* @version 1.0
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*/
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@Initializable
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public final class DesertLizardPlugin implements Plugin<Object> {
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/**
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* Represents the ids to use.
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*/
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private static final int[] IDS = new int[] { 2803, 2804, 2805, 2806, 2807, 2808 };
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@Override
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public Plugin<Object> newInstance(Object arg) throws Throwable {
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new IcecoolerPlugin().newInstance(arg);
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new DezertLizardNPC().newInstance(arg);
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return this;
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}
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@Override
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public Object fireEvent(String identifier, Object... args) {
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return null;
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}
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/**
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* Represents the ice cooler plugin.
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* @author 'Vexia
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* @version 1.0
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*/
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public static final class IcecoolerPlugin extends UseWithHandler {
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/**
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* Represents the ice cooler item.
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*/
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private static final Item ICE_COOLER = new Item(6696);
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/**
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* Constructs a new {@code IcecoolerPlugin} {@code Object}.
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*/
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public IcecoolerPlugin() {
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super(ICE_COOLER.getId());
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}
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@Override
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public Plugin<Object> newInstance(Object arg) throws Throwable {
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for (int id : IDS) {
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addHandler(id, NPC_TYPE, this);
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}
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return this;
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}
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@Override
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public boolean handle(NodeUsageEvent event) {
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final Player player = event.getPlayer();
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if (player.getSkills().getLevel(Skills.SLAYER) < 22) {
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player.getPacketDispatch().sendMessage("You need a Slayer level of at least 22 to do this.");
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return true;
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}
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final NPC npc = (NPC) event.getUsedWith();
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if (npc.getSkills().getLifepoints() > 2) {
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player.getPacketDispatch().sendMessage("The lizard isn't weak enough to be affected by the icy water.");
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return true;
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}
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if (player.getInventory().remove(ICE_COOLER)) {
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npc.getImpactHandler().manualHit(player, npc.getSkills().getLifepoints(), HitsplatType.NORMAL);
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player.getPacketDispatch().sendMessage("The lizard shudders and collapses from the freezing water.");
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}
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return true;
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}
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}
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/**
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* Represents the desert lizard npc.
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* @author 'Vexia
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* @version 1.0
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*/
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public final class DezertLizardNPC extends AbstractNPC {
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/**
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* Constructs a new {@code DezertLizardNPC} {@code Object}.
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* @param id the id.
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* @param location the location.
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*/
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public DezertLizardNPC(int id, Location location) {
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super(id, location);
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}
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/**
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* Constructs a new {@code DezertLizardNPC} {@code Object}.
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*/
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public DezertLizardNPC() {
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super(0, null);
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}
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@Override
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public AbstractNPC construct(int id, Location location, Object... objects) {
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return new DezertLizardNPC(id, location);
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}
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@Override
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public void checkImpact(BattleState state) {
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super.checkImpact(state);
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int lifepoints = getSkills().getLifepoints();
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if (state.getEstimatedHit() > -1) {
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lifepoints -= state.getEstimatedHit();
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if (lifepoints < 1) {
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state.setEstimatedHit(lifepoints - 1);
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}
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if (state.getEstimatedHit() < 0) {
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state.setEstimatedHit(0);
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getSkills().setLifepoints(2);
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}
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}
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if (state.getSecondaryHit() > -1) {
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lifepoints -= state.getSecondaryHit();
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if (lifepoints < 1) {
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state.setSecondaryHit(lifepoints - 1);
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}
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if (state.getSecondaryHit() < 0) {
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state.setSecondaryHit(0);
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}
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}
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}
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@Override
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public int[] getIds() {
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return IDS;
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}
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}
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}
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