Global news announcements no longer overrun the chatbox
Global news announcements are now locked behind the enable_global_chat server config setting PvP and brawler drops from the Chaos Elemental now refer to it as "the Chaos Elemental", rather than "a Chaos Elemental" PvP and brawler drops from revenants now lowercase the revenant's name
This commit is contained in:
@@ -108,7 +108,8 @@ public final class WildernessZone extends MapZone {
|
||||
byte glove = (byte) RandomFunction.random(1, 14);
|
||||
Item reward = new Item(BrawlingGloves.forIndicator(glove).getId());
|
||||
GroundItemManager.create(reward, e.asNpc().getDropLocation(), killer.asPlayer());
|
||||
Repository.sendNews(killer.getUsername() + " has received " + reward.getName().toLowerCase() + " from a " + e.asNpc().getName() + "!");
|
||||
String npcString = e.getId() == NPCs.CHAOS_ELEMENTAL_3200 ? "the Chaos Elemental" : ("a " + e.asNpc().getName().toLowerCase());
|
||||
Repository.sendNews(killer.getUsername() + " has received " + reward.getName().toLowerCase() + " from " + npcString + "!");
|
||||
}
|
||||
for (int j : PVP_GEAR) {
|
||||
boolean chance = RandomFunction.roll(pvpGearRate);
|
||||
@@ -120,7 +121,8 @@ public final class WildernessZone extends MapZone {
|
||||
reward = new Item(j);
|
||||
}
|
||||
GroundItemManager.create(reward, ((NPC) e).getDropLocation(), killer.asPlayer());
|
||||
Repository.sendNews(killer.asPlayer().getUsername() + " has received a " + reward.getName() + " from a " + e.asNpc().getName() + "!");
|
||||
String npcString = e.getId() == NPCs.CHAOS_ELEMENTAL_3200 ? "the Chaos Elemental" : ("a " + e.asNpc().getName().toLowerCase());
|
||||
Repository.sendNews(killer.asPlayer().getUsername() + " has received a " + reward.getName() + " from " + npcString + "!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,6 +6,7 @@ import core.game.node.entity.player.Player
|
||||
import core.game.world.map.Location
|
||||
import core.game.world.map.RegionManager
|
||||
import core.ServerConstants
|
||||
import core.api.sendMessage
|
||||
import core.game.world.update.UpdateSequence
|
||||
import java.util.*
|
||||
import java.util.concurrent.CopyOnWriteArrayList
|
||||
@@ -55,20 +56,7 @@ object Repository {
|
||||
*/
|
||||
@JvmStatic
|
||||
val disconnectionQueue = DisconnectionQueue()
|
||||
/**
|
||||
* Sends a market update message to all players.
|
||||
* @param string The string.
|
||||
* @param color The color.
|
||||
*/
|
||||
@JvmOverloads
|
||||
fun sendMarketUpdate(string: String, icon: Int = 12, color: String = "<col=CC6600>") {
|
||||
val players: Array<Any> = playerNames.values.toTypedArray()
|
||||
val size = players.size
|
||||
for (i in 0 until size) {
|
||||
val player = players[i] as Player ?: continue
|
||||
player.sendMessage("<img=" + icon + ">" + color + "Market Update: " + string)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a news message to all players.
|
||||
* @param string The string.
|
||||
@@ -76,11 +64,12 @@ object Repository {
|
||||
*/
|
||||
@JvmStatic
|
||||
fun sendNews(string: String, icon: Int = 12, color: String = "CC6600") {
|
||||
if (!ServerConstants.ENABLE_GLOBAL_CHAT) return
|
||||
val players: Array<Any> = playerNames.values.toTypedArray()
|
||||
val size = players.size
|
||||
for (i in 0 until size) {
|
||||
val player = players[i] as Player ?: continue
|
||||
player.sendMessage("<img=$icon><col=$color>News: $string")
|
||||
sendMessage(player, "<img=$icon><col=$color>News: $string")
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user