Rewrote enchanted jewellery

Fixes the funny bug that gets you stuck as a tiny person when teleporting sometimes
This commit is contained in:
downthecrop
2022-06-29 08:51:09 +00:00
committed by Ryan
parent e429b15911
commit a753db5ed7
8 changed files with 400 additions and 372 deletions
+2 -1
View File
@@ -5,10 +5,11 @@ import core.game.node.Node
import core.game.node.entity.Entity
import core.game.node.entity.npc.NPC
import core.game.node.entity.player.link.TeleportManager.TeleportType
import core.game.world.map.Location
data class ResourceProducedEvent(val itemId: Int, val amount: Int, val source: Node, val original: Int = -1) : Event
data class NPCKillEvent(val npc: NPC) : Event
data class TeleportEvent(val type: TeleportType, val source: Int = -1) : Event
data class TeleportEvent(val type: TeleportType, val source: Int = -1, val location: Location) : Event
data class LitFireEvent(val logId: Int) : Event
data class InteractionEvent(val target: Node, val option: String) : Event
data class ButtonClickedEvent(val iface: Int, val buttonId: Int) : Event
@@ -0,0 +1,338 @@
package rs09.game.content.global
import api.*
import api.events.TeleportEvent
import core.game.content.dialogue.FacialExpression
import core.game.node.entity.player.Player
import core.game.node.entity.player.link.TeleportManager
import core.game.node.entity.player.link.audio.Audio
import core.game.node.item.Item
import core.game.system.task.Pulse
import core.game.world.map.Location
import core.game.world.update.flag.context.Animation
import core.game.world.update.flag.context.Graphics
import org.rs09.consts.Items
import rs09.game.node.entity.skill.slayer.SlayerManager.Companion.getInstance
import rs09.game.world.GameWorld.Pulser
import java.util.*
/**
* Represents an enchanted jewellery.
* @author Vexia & downthecrop
*/
enum class EnchantedJewellery(
val options: Array<String>,
val locations: Array<Location>, crumble: Boolean, vararg val ids: Int) {
RING_OF_SLAYING(
arrayOf(
"Sumona in Pollnivneach.",
"Morytania Slayer Tower.",
"Rellekka Slayer Caves.",
"Nowhere. Give me a slayer update."
),
arrayOf(
Location.create(3313, 2960, 0),
Location.create(3429, 3533, 0),
Location.create(2793, 3615, 0),
),
true,
Items.RING_OF_SLAYING8_13281,
Items.RING_OF_SLAYING7_13282,
Items.RING_OF_SLAYING6_13283,
Items.RING_OF_SLAYING5_13284,
Items.RING_OF_SLAYING4_13285,
Items.RING_OF_SLAYING3_13286,
Items.RING_OF_SLAYING2_13287,
Items.RING_OF_SLAYING1_13288
),
RING_OF_DUELING(
arrayOf(
"Al Kharid Duel Arena.",
"Castle Wars Arena.",
"Fist of Guthix", "Nowhere."
),
arrayOf(
Location.create(3314, 3235, 0),
Location.create(2442, 3089, 0),
Location.create(1693, 5600, 0)
),
true,
Items.RING_OF_DUELLING8_2552,
Items.RING_OF_DUELLING7_2554,
Items.RING_OF_DUELLING6_2556,
Items.RING_OF_DUELLING5_2558,
Items.RING_OF_DUELLING4_2560,
Items.RING_OF_DUELLING3_2562,
Items.RING_OF_DUELLING2_2564,
Items.RING_OF_DUELLING1_2566
),
AMULET_OF_GLORY(
arrayOf(
"Edgeville",
"Karamja",
"Draynor Village",
"Al-Kharid",
"Nowhere."
),
arrayOf(
Location.create(3087, 3495, 0),
Location.create(2919, 3175, 0),
Location.create(3104, 3249, 0),
Location.create(3304, 3124, 0)
),
Items.AMULET_OF_GLORY4_1712,
Items.AMULET_OF_GLORY3_1710,
Items.AMULET_OF_GLORY2_1708,
Items.AMULET_OF_GLORY1_1706,
Items.AMULET_OF_GLORY_1704
),
AMULET_OF_GLORY_T(
AMULET_OF_GLORY.options,
AMULET_OF_GLORY.locations,
Items.AMULET_OF_GLORYT4_10354,
Items.AMULET_OF_GLORYT3_10356,
Items.AMULET_OF_GLORYT2_10358,
Items.AMULET_OF_GLORYT1_10360,
Items.AMULET_OF_GLORYT_10362
),
GAMES_NECKLACE(
arrayOf(
"Burthorpe Games Room.",
"Barbarian Outpost.",
"Clan Wars.",
"Wilderness Volcano.",
"Corporeal Beast"
),
arrayOf(
Location.create(2899, 3563, 0),
Location.create(2520, 3571, 0),
Location.create(3266, 3686, 0),
Location.create(3179, 3685, 0),
Location.create(2885, 4372, 2)
),
true,
Items.GAMES_NECKLACE8_3853,
Items.GAMES_NECKLACE7_3855,
Items.GAMES_NECKLACE6_3857,
Items.GAMES_NECKLACE5_3859,
Items.GAMES_NECKLACE4_3861,
Items.GAMES_NECKLACE3_3863,
Items.GAMES_NECKLACE2_3865,
Items.GAMES_NECKLACE1_3867
),
DIGSITE_PENDANT(arrayOf<String>(),
arrayOf(
Location.create(3342, 3445, 0)
),
true,
Items.DIGSITE_PENDANT_5_11194,
Items.DIGSITE_PENDANT_4_11193,
Items.DIGSITE_PENDANT_3_11192,
Items.DIGSITE_PENDANT_2_11191,
Items.DIGSITE_PENDANT_1_11190
),
COMBAT_BRACELET(
arrayOf(
"Champions' Guild",
"Monastery",
"Ranging Guild",
"Warriors' Guild",
"Nowhere."
),
arrayOf(
Location.create(3191, 3365, 0),
Location.create(3052, 3472, 0),
Location.create(2657, 3439, 0),
Location.create(2878, 3546, 0)
),
Items.COMBAT_BRACELET4_11118,
Items.COMBAT_BRACELET3_11120,
Items.COMBAT_BRACELET2_11122,
Items.COMBAT_BRACELET1_11124,
Items.COMBAT_BRACELET_11126
),
SKILLS_NECKLACE(
arrayOf(
"Fishing Guild",
"Mining Guild",
"Crafting Guild",
"Cooking Guild",
"Nowhere."
),
arrayOf(
Location.create(2611, 3392, 0),
Location.create(3016, 3338, 0),
Location.create(2933, 3290, 0),
Location.create(3143, 3442, 0)
),
Items.SKILLS_NECKLACE4_11105,
Items.SKILLS_NECKLACE3_11107,
Items.SKILLS_NECKLACE2_11109,
Items.SKILLS_NECKLACE1_11111,
Items.SKILLS_NECKLACE_11113
),
RING_OF_WEALTH(
arrayOf(
"Grand Exchange",
"Nowhere."
),
arrayOf(
Location.create(3163, 3464, 0)
),
Items.RING_OF_WEALTH4_14646,
Items.RING_OF_WEALTH3_14644,
Items.RING_OF_WEALTH2_14642,
Items.RING_OF_WEALTH1_14640,
Items.RING_OF_WEALTH_14638
);
val isCrumble: Boolean = crumble
/**
* Constructs a new `EnchantedJewelleryPlugin` `Object`.
* @param options the dialogue options.
* @param locations the teleport locations.
* @param ids the ordered item ids.
*/
constructor(options: Array<String>, locations: Array<Location>, vararg ids: Int) : this(options, locations, false, *ids)
/**
* Method used to teleport the player to the desired location.
* @param player the player.
* @param item the used jewellery item.
* @param buttonID the button id.
* @param isEquipped If the player is operating.
*/
fun use(player: Player, item: Item, buttonID: Int, isEquipped: Boolean) {
if (buttonID > locations.size - 1) {
if (isSlayerRing(item)) {
slayerProgressDialogue(player)
}
return
}
val itemIndex = getItemIndex(item)
val nextJewellery = Item(getNext(itemIndex))
if (canTeleport(player, nextJewellery)) {
Pulser.submit(object : Pulse(0) {
private var count = 0
private var location = getLocation(buttonID)
override fun pulse(): Boolean {
when (count) {
0 -> {
lock(player,4)
visualize(player, ANIMATION, GRAPHICS)
playAudio(player, AUDIO, true)
player.impactHandler.disabledTicks = 4
}
3 -> {
teleport(player,location)
resetAnimator(player)
if (isLastItemIndex(itemIndex)) {
if (isCrumble) crumbleJewellery(player, item, isEquipped)
} else {
replaceJewellery(player, item, nextJewellery, isEquipped)
}
unlock(player)
player.dispatch(TeleportEvent(TeleportManager.TeleportType.NORMAL, 1,location))
return true
}
}
count += 1
return false
}
})
}
}
private fun replaceJewellery(player: Player, item: Item, nextJewellery: Item, isEquipped: Boolean) {
if (isEquipped) {
replaceSlot(player, item.slot, nextJewellery, Container.EQUIPMENT)
} else {
replaceSlot(player, item.slot, nextJewellery)
}
}
private fun crumbleJewellery(player: Player, item: Item, isEquipped: Boolean) {
if (isEquipped) {
removeItem(player, item, Container.EQUIPMENT)
} else {
removeItem(player, item)
}
if (isSlayerRing(item)) {
addItem(player, Items.ENCHANTED_GEM_4155)
sendMessage(player, "Your Ring of Slaying reverts back into a regular enchanted gem.")
}
}
private fun isSlayerRing(item: Item): Boolean {
return (item.id in RING_OF_SLAYING.ids)
}
private fun slayerProgressDialogue(player: Player) {
val slayerManager = getInstance(player)
if (!slayerManager.hasTask()) {
sendNPCDialogue(player, slayerManager.master!!.npc, "You need something new to hunt. Come and " +
"see me When you can and I'll give you a new task.", FacialExpression.HALF_GUILTY)
return
}
sendNPCDialogue(player, slayerManager.master!!.npc, "You're currently " +
"assigned to kill ${getSlayerTaskName(player).lowercase(Locale.getDefault())}'s; " +
"only ${getSlayerTaskKillsRemaining(player)} more to go.", FacialExpression.FRIENDLY)
// Slayer tracker UI
setVarbit(player, 2502, 0, slayerManager.flags.taskFlags shr 4)
}
private fun canTeleport(player: Player, item: Item): Boolean {
return player.zoneMonitor.teleport(1, item)
}
private fun getNext(index: Int): Int {
val i = index + 1
if (i > ids.size - 1) {
return ids[ids.size - 1]
}
return ids[i]
}
private fun getLocation(index: Int): Location {
if (index > locations.size - 1) {
return locations[locations.size - 1]
}
return locations[index]
}
fun getJewelleryName(item: Item): String {
return item.name.replace(""" ?\(t?[0-9]?\)""".toRegex(), "")
}
fun getJewelleryType(item: Item): String {
return when {
this == GAMES_NECKLACE -> "games necklace"
this == DIGSITE_PENDANT -> "necklace"
this == COMBAT_BRACELET -> "bracelet"
this == SKILLS_NECKLACE -> "necklace"
else -> item.name.split(" ")[0].lowercase(Locale.getDefault())
}
}
fun isLastItemIndex(index: Int): Boolean = index == ids.size - 1
fun getItemIndex(item: Item): Int {
return ids.indexOf(item.id)
}
companion object {
private val ANIMATION = Animation(714)
private val AUDIO = Audio(200)
private val GRAPHICS = Graphics(308, 100, 50)
val idMap = HashMap<Int, EnchantedJewellery>()
init {
values().forEach { entry ->
entry.ids.forEach { idMap[it] = entry }
}
}
}
}
@@ -1,18 +0,0 @@
package rs09.game.content.global
import core.game.content.global.EnchantedJewellery
import core.game.node.item.Item
import rs09.game.content.dialogue.DialogueFile
import rs09.tools.START_DIALOGUE
class EnchantedJewelleryDialogueFile(val jewellery: EnchantedJewellery, val item: Item) : DialogueFile() {
override fun handle(componentID: Int, buttonID: Int) {
when(stage){
START_DIALOGUE -> interpreter!!.sendOptions("Where would you like to go?", *jewellery.options).also { stage++ }
1 -> {
jewellery.use(player, item, buttonID - 1,item.slot < player!!.equipment.capacity() && player!!.equipment[item.slot] == item)
end()
}
}
}
}
@@ -1,48 +1,61 @@
package rs09.game.interaction.item
import core.game.content.global.EnchantedJewellery
import rs09.game.content.global.EnchantedJewelleryDialogueFile
import api.openDialogue
import api.sendMessage
import core.game.node.Node
import core.game.node.entity.player.Player
import core.game.node.item.Item
import rs09.game.content.dialogue.DialogueFile
import rs09.game.content.global.EnchantedJewellery
import rs09.game.interaction.InteractionListener
import java.util.*
import rs09.tools.START_DIALOGUE
/**
* Listener for enchanted jewellery options
* @author Ceikry
* @author Ceikry & downthecrop
*/
class EnchantedJewelleryListener : InteractionListener {
val IDs: IntArray
init {
val idsList = ArrayList<Int>()
for (j in EnchantedJewellery.values()) {
for (id in j.ids) {
idsList.add(id)
}
}
IDs = idsList.toIntArray()
}
val ids = EnchantedJewellery.idMap.keys.toIntArray()
override fun defineListeners() {
on(IDs,ITEM,"rub","operate"){player,node ->
player.pulseManager.current.stop()
val item = node.asItem()
val jewellery = EnchantedJewellery.forItem(item)
if (jewellery.isLast(jewellery.getItemIndex(item))) {
player.packetDispatch.sendMessage("The " + jewellery.getNameType(item) + " has lost its charge.")
player.packetDispatch.sendMessage("It will need to be recharged before you can use it again.")
return@on true
}
player.packetDispatch.sendMessage("You rub the " + jewellery.getNameType(item) + "...")
if (jewellery == EnchantedJewellery.DIGSITE_PENDANT) {
jewellery.use(player, item, 0, player.equipment.containsItem(item))
return@on true
} else {
player.dialogueInterpreter.open(EnchantedJewelleryDialogueFile(jewellery,item))
}
on(ids, ITEM, "operate") { player, node ->
handle(player, node, true)
return@on true
}
on(ids, ITEM, "rub") { player, node ->
handle(player, node, false)
return@on true
}
}
private fun handle(player: Player, node: Node, isEquipped: Boolean) {
player.pulseManager.current.stop()
val item = node.asItem()
val jewellery = EnchantedJewellery.idMap[item.id]
if (jewellery != null) {
if (jewellery.isLastItemIndex(jewellery.getItemIndex(item)) && !jewellery.isCrumble) {
sendMessage(player, "The ${jewellery.getJewelleryType(item)} has lost its charge.")
sendMessage(player, "It will need to be recharged before you can use it again.")
return
}
sendMessage(player, "You rub the ${jewellery.getJewelleryType(item)}...")
if (jewellery.options.isEmpty()) {
jewellery.use(player, item, 0, isEquipped)
return
}
openDialogue(player,EnchantedJewelleryDialogueFile(jewellery,item,isEquipped))
}
}
class EnchantedJewelleryDialogueFile(val jewellery: EnchantedJewellery, val item: Item, val isEquipped: Boolean) : DialogueFile() {
override fun handle(componentID: Int, buttonID: Int) {
when (stage) {
START_DIALOGUE -> {
interpreter!!.sendOptions("Where would you like to go?", *jewellery.options)
stage++
}
1 -> end().also { jewellery.use(player!!, item, buttonID - 1, isEquipped) }
}
}
}
}
@@ -298,8 +298,14 @@ class DiaryEventHook : LoginListener, Commands {
}
private object DiaryTeleportHooks : EventHook<TeleportEvent> {
val rangingGuild = Location(2657, 3439, 0)
override fun process(entity: Entity, event: TeleportEvent) {
TODO("Not yet implemented")
if(entity !is Player) return
when(event.source){
1 -> if (event.location.withinDistance(rangingGuild)) {
finishTask(entity, DiaryType.SEERS_VILLAGE, 2, 0)
}
}
}
}