Equipping an item into an occupied equipment slot now places the swapped item into the inventory slot of the item being equipped

This commit is contained in:
Avi Weinstock
2022-07-07 07:45:17 +00:00
committed by Ryan
parent 1077459979
commit b2763a5586
3 changed files with 26 additions and 11 deletions
+17 -2
View File
@@ -102,7 +102,7 @@ class EquipTests {
Assertions.assertEquals(Items.BRONZE_2H_SWORD_1307, p.equipment.get(EquipmentSlot.WEAPON.ordinal).id)
InteractionListeners.run(Items.WOODEN_SHIELD_1171, InteractionListener.ITEM, "equip", p, p.inventory[1])
Assertions.assertEquals(Items.BRONZE_2H_SWORD_1307, p.inventory[0]?.id ?: -1)
Assertions.assertEquals(Items.BRONZE_2H_SWORD_1307, p.inventory[1]?.id ?: -1)
}
@Test fun equippingShieldShouldNotUnequipOneHandedWeapon() {
@@ -125,4 +125,19 @@ class EquipTests {
InteractionListeners.run(Items.BRONZE_ARROW_882, InteractionListener.ITEM, "equip", p, p.inventory[0])
Assertions.assertEquals(300, p.equipment[EquipmentSlot.AMMO.ordinal].amount)
}
}
@Test fun swappingEquipmentShouldPreserveInventorySlots() {
val p = TestUtils.getMockPlayer("bill")
p.skills.staticLevels[Skills.ATTACK] = 70
p.skills.staticLevels[Skills.DEFENCE] = 40
p.equipment.replace(Item(Items.ABYSSAL_WHIP_4151), EquipmentSlot.WEAPON.ordinal)
p.equipment.replace(Item(Items.RUNE_DEFENDER_8850), EquipmentSlot.SHIELD.ordinal)
p.inventory.add(Item(Items.DRAGON_CLAWS_14484), true, 25)
Assertions.assertEquals(p.inventory.getSlot(Item(Items.DRAGON_CLAWS_14484)), 25)
InteractionListeners.run(Items.DRAGON_CLAWS_14484, InteractionListener.ITEM, "equip", p, p.inventory[25])
Assertions.assertEquals(Items.DRAGON_CLAWS_14484, p.equipment.get(EquipmentSlot.WEAPON.ordinal).id)
Assertions.assertEquals(p.inventory.getSlot(Item(Items.ABYSSAL_WHIP_4151)), 25)
Assertions.assertEquals(p.inventory.getSlot(Item(Items.RUNE_DEFENDER_8850)), 0)
}
}