Fixed inappropriate inventory full message when woodcutting
This commit is contained in:
@@ -219,8 +219,8 @@ class WoodcuttingListener : InteractionListener {
|
|||||||
player.packetDispatch.sendMessage("You do not have an axe to use.")
|
player.packetDispatch.sendMessage("You do not have an axe to use.")
|
||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
if (player.inventory.freeSlots() < 1) {
|
if (player.inventory.freeSlots() < 1 && node.isActive) {
|
||||||
player.dialogueInterpreter.sendDialogue("Your inventory is too full to hold any more " + ItemDefinition.forId(resource.getReward()).name.lowercase(Locale.getDefault()) + ".")
|
player.sendMessage("Your inventory is too full to hold any more " + ItemDefinition.forId(resource.getReward()).name.lowercase(Locale.getDefault()) + ".")
|
||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
return node.isActive
|
return node.isActive
|
||||||
|
|||||||
Reference in New Issue
Block a user