Added initial version
This commit is contained in:
@@ -0,0 +1,655 @@
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package ms.system.communication;
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import ms.ServerConstants;
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import ms.net.packet.WorldPacketRepository;
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import ms.system.util.ByteBufferUtils;
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import ms.system.util.StringUtils;
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import ms.world.GameServer;
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import ms.world.PlayerSession;
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import ms.world.WorldDatabase;
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import java.nio.ByteBuffer;
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import java.sql.PreparedStatement;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.Map.Entry;
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/**
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* Holds communication information.
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* @author Emperor
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*
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*/
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public final class CommunicationInfo {
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/**
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* The maximum list size.
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*/
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public static final int MAX_LIST_SIZE = 200;
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/**
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* The clan ranks.
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*/
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private final Map<String, ClanRank> contacts = new HashMap<>();
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/**
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* The list of blocked players.
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*/
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private final List<String> blocked = new ArrayList<>();
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/**
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* The player's clan name.
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*/
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private String clanName = "";
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/**
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* The current clan this player is in.
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*/
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private String currentClan = "2009scape";
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/**
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* The rank required for joining.
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*/
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private ClanRank joinRequirement = ClanRank.FRIEND;
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/**
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* The rank required for messaging.
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*/
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private ClanRank messageRequirement = ClanRank.NONE;
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/**
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* The rank required for kicking members.
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*/
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private ClanRank kickRequirement = ClanRank.OWNER;
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/**
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* The rank required for loot-share.
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*/
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private ClanRank lootRequirement = ClanRank.ADMINISTRATOR;
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/**
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* The public chat setting.
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*/
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private int publicChatSetting = 0;
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/**
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* The private chat setting.
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*/
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private int privateChatSetting = 0;
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/**
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* The trade setting.
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*/
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private int tradeSetting = 0;
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/**
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* The player session.
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*/
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private PlayerSession player;
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/**
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* Constructs a new {@code CommunicationInfo} {@code Object}.
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* @param player The player.
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*/
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public CommunicationInfo(PlayerSession player) {
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this.setPlayer(player);
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}
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/**
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* Called when the player logs in.
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*/
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public void sync() {
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if (privateChatSetting != 2) {
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for (GameServer server : WorldDatabase.getWorlds()) {
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if (server != null && server.isActive()) {
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List<String> names = new ArrayList<>();
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for (PlayerSession p : server.getPlayers().values()) {
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if (p.isActive() && p.getCommunication().contacts.containsKey(player.getUsername())) {
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if (privateChatSetting == 0 || contacts.containsKey(p.getUsername())) {
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names.add(p.getUsername());
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}
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}
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}
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WorldPacketRepository.notifyPlayers(server, player, names);
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}
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}
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}
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}
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/**
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* Called when the player logs out.
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*/
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public void clear() {
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for (GameServer server : WorldDatabase.getWorlds()) {
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if (server != null && server.isActive()) {
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WorldPacketRepository.notifyLogout(server, player);
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}
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}
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if (player.getClan() != null) {
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player.getClan().leave(player, true);
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}
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}
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/**
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* Saves the communication info.
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* @param statement The buffer.
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* @throws SQLException The exception if thrown.
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*/
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public void save(PreparedStatement statement) throws SQLException {
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String contacts = "";
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String blocked = "";
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for (int i = 0; i < this.blocked.size(); i++) {
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blocked += (i == 0 ? "" : ",") + this.blocked.get(i);
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}
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int count = 0;
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for (Entry<String, ClanRank> entry : this.contacts.entrySet()) {
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contacts += "{" + entry.getKey() + "," + entry.getValue().ordinal() + "}" + (count == this.contacts.size() - 1 ? "" : "~");
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count++;
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}
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statement.setString(3, contacts);
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statement.setString(4, blocked);
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statement.setString(5, clanName);
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statement.setString(6, currentClan);
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statement.setString(7, joinRequirement.ordinal() + "," + messageRequirement.ordinal() + "," + kickRequirement.ordinal() + "," + lootRequirement.ordinal());
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statement.setString(8, publicChatSetting + "," + privateChatSetting + "," + tradeSetting);
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}
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/**
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* Parses the communication info from the database.
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* @param set The result set.
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* @throws SQLException The exception if thrown.
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*/
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public void parse(ResultSet set) throws SQLException {
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String contacts = set.getString("contacts");
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String[] tokens;
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if (contacts != null && !contacts.isEmpty()) {
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String[] datas = contacts.split("~");
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for (String d : datas) {
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tokens = d.replace("{", "").replace("}", "").split(",");
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if (tokens.length < 2) {
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continue;
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}
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this.contacts.put(tokens[0], ClanRank.values()[Integer.parseInt(tokens[1])]);
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}
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}
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String bl = set.getString("blocked");
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if (bl != null && !bl.isEmpty()) {
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tokens = bl.split(",");
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for (String name : tokens) {
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blocked.add(name);
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}
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}
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clanName = set.getString("clanName");
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currentClan = set.getString("currentClan");
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String clanReqs = set.getString("clanReqs");
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if (!clanReqs.isEmpty()) {
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tokens = clanReqs.split(",");
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ClanRank rank = null;
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int ordinal = 0;
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for (int i = 0; i < tokens.length; i++) {
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ordinal = Integer.parseInt(tokens[i]);
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if (ordinal < 0 || ordinal > ClanRank.values().length -1) {
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continue;
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}
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rank = ClanRank.values()[ordinal];
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switch (i) {
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case 0:
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joinRequirement = rank;
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break;
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case 1:
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messageRequirement = rank;
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break;
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case 2:
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if (ordinal < 3 || ordinal > 8) {
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break;
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}
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kickRequirement = rank;
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break;
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case 3:
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lootRequirement = rank;
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break;
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}
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}
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}
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String chatSettings = set.getString("chatSettings");
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if (!chatSettings.isEmpty()) {
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tokens = chatSettings.split(",");
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for (int i = 0; i < tokens.length; i++) {
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switch (i) {
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case 0:
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publicChatSetting = Integer.parseInt(tokens[0]);
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break;
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case 1:
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privateChatSetting = Integer.parseInt(tokens[1]);
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break;
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case 2:
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tradeSetting = Integer.parseInt(tokens[2]);
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break;
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}
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}
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}
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}
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/**
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* Saves the communication info.
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* @param buffer The buffer.
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*/
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public void save(ByteBuffer buffer) {
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buffer.put((byte) contacts.size());
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for (String name : contacts.keySet()) {
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ByteBufferUtils.putString(name, buffer);
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buffer.put((byte) contacts.get(name).ordinal());
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}
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buffer.put((byte) blocked.size());
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for (String name : blocked) {
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ByteBufferUtils.putString(name, buffer);
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}
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ByteBufferUtils.putString(clanName, buffer);
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if (currentClan != null) {
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ByteBufferUtils.putString(currentClan, buffer.put((byte) 1));
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} else {
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buffer.put((byte) 0);
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}
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buffer.put((byte) joinRequirement.ordinal());
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buffer.put((byte) messageRequirement.ordinal());
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buffer.put((byte) kickRequirement.ordinal());
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buffer.put((byte) lootRequirement.ordinal());
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buffer.put((byte) publicChatSetting);
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buffer.put((byte) privateChatSetting);
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buffer.put((byte) tradeSetting);
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}
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/**
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* Parses the communication info from the buffer.
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* @param buffer The buffer.
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*/
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public void parse(ByteBuffer buffer) {
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int length = buffer.get() & 0xFF;
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for (int i = 0; i < length; i++) {
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contacts.put(ByteBufferUtils.getString(buffer), ClanRank.values()[buffer.get() & 0xFF]);
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}
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length = buffer.get() & 0xFF;
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for (int i = 0; i < length; i++) {
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blocked.add(ByteBufferUtils.getString(buffer));
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}
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clanName = ByteBufferUtils.getString(buffer);
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if (buffer.get() == 1) {
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currentClan = ByteBufferUtils.getString(buffer);
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}
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joinRequirement = ClanRank.values()[buffer.get()];
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messageRequirement = ClanRank.values()[buffer.get()];
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kickRequirement = ClanRank.values()[buffer.get()];
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lootRequirement = ClanRank.values()[buffer.get()];
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publicChatSetting = buffer.get();
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privateChatSetting = buffer.get();
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tradeSetting = buffer.get();
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}
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/**
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* Sends a message to the target.
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* @param target The target.
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* @param message The message to send.
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*/
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public void sendMessage(String target, String message) {
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PlayerSession receiver = WorldDatabase.getPlayer(target);
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if (receiver == null || !receiver.isActive()) {
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WorldPacketRepository.sendPlayerMessage(player, "That player is currently offline.");
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return;
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}
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WorldPacketRepository.sendMessage(player, receiver, 0, message);
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WorldPacketRepository.sendMessage(receiver, player, 1, message);
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}
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/**
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* Adds a contact.
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* @param contact The contact to add.
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*/
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public void add(String contact) {
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if (contacts.size() >= MAX_LIST_SIZE) {
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WorldPacketRepository.sendPlayerMessage(player, "Your friend list is full.");
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return;
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}
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if (blocked.contains(contact)) {
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WorldPacketRepository.sendPlayerMessage(player, "Please remove " + StringUtils.formatDisplayName(contact) + " from your ignored list first.");
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return;
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}
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if (contacts.containsKey(contact)) {
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WorldPacketRepository.sendPlayerMessage(player, StringUtils.formatDisplayName(contact) + " is already on your friend list.");
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return;
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}
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contacts.put(contact, ClanRank.FRIEND);
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WorldPacketRepository.sendContactUpdate(player, contact, false, false, getWorldId(player, contact), null);
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ClanRepository clan = ClanRepository.getClans().get(player.getUsername());
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if (clan != null) {
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clan.update();
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}
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if (privateChatSetting == 1) {
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PlayerSession other = WorldDatabase.getPlayer(contact);
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if (other != null && other.isActive() && other.getCommunication().getContacts().containsKey(player.getUsername())) {
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WorldPacketRepository.sendContactUpdate(other, player.getUsername(), false, false, getWorldId(other, player.getUsername()), null);
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}
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}
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}
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/**
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* Gets the world id for the given contact.
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* @param player The player.
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* @param contact The contact.
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* @return The world id to display.
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*/
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public static int getWorldId(PlayerSession player, String contact) {
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PlayerSession p = WorldDatabase.getPlayer(contact);
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if (p == null || !p.isActive() || p.getCommunication().getPrivateChatSetting() == 2) {
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return 0;
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}
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if (p.getCommunication().getBlocked().contains(player.getUsername())) {
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return 0;
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}
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if (p.getCommunication().getPrivateChatSetting() == 1) {
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if (p.getCommunication().getContacts().containsKey(player.getUsername())) {
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return p.getWorldId();
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}
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return 0;
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}
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return p.getWorldId();
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}
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/**
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* Removes a contact.
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* @param contact The contact to remove.
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* @param block If the contact should be removed from the block list.
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*/
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public void remove(String contact, boolean block) {
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PlayerSession other = WorldDatabase.getPlayer(contact);
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if (block) {
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blocked.remove(contact);
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if (other != null && other.isActive() && other.getCommunication().getContacts().containsKey(player.getUsername())) {
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WorldPacketRepository.sendContactUpdate(other, player.getUsername(), false, false, getWorldId(other, player.getUsername()), null);
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}
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} else {
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contacts.remove(contact);
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ClanRepository clan = ClanRepository.getClans().get(player.getUsername());
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if (clan != null) {
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clan.update();
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}
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if (privateChatSetting == 1 && other != null && other.isActive() && other.getCommunication().getContacts().containsKey(player.getUsername())) {
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WorldPacketRepository.sendContactUpdate(other, player.getUsername(), false, false, getWorldId(other, player.getUsername()), null);
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}
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}
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WorldPacketRepository.sendContactUpdate(player, contact, block, true, 0, null);
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}
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/**
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* Adds a blocked contact.
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* @param contact The contact to block.
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*/
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public void block(String contact) {
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if (blocked.size() >= MAX_LIST_SIZE) {
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WorldPacketRepository.sendPlayerMessage(player, "Your ignore list is full.");
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return;
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}
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if (contacts.containsKey(contact)) {
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WorldPacketRepository.sendPlayerMessage(player, "Please remove " + StringUtils.formatDisplayName(contact) + " from your friends list first.");
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return;
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}
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if (blocked.contains(contact)) {
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WorldPacketRepository.sendPlayerMessage(player, StringUtils.formatDisplayName(contact) + " is already on your friend list.");
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return;
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}
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blocked.add(contact);
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WorldPacketRepository.sendContactUpdate(player, contact, true, false, 0, null);
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PlayerSession other = WorldDatabase.getPlayer(contact);
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if (other != null && other.isActive() && other.getCommunication().getContacts().containsKey(player.getUsername())) {
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WorldPacketRepository.sendContactUpdate(other, player.getUsername(), false, false, 0, null);
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}
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}
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/**
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* Updates the clan rank of a certain contact.
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* @param contact The contact.
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* @param clanRank The clan rank to set.
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*/
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public void updateClanRank(String contact, ClanRank clanRank) {
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if (!contacts.containsKey(contact)) {
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System.err.println("Could not find contact " + contact + " to update clan rank!");
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return;
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}
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contacts.put(contact, clanRank);
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ClanRepository clan = ClanRepository.getClans().get(player.getUsername());
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if (clan != null) {
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clan.update();
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}
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WorldPacketRepository.sendContactUpdate(player, contact, false, false, 0, clanRank);
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}
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/**
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* Updates the settings.
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* @param publicSetting The public chat setting.
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* @param privateSetting The private chat setting.
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* @param tradeSetting The trade setting.
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*/
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public void updateSettings(int publicSetting, int privateSetting, int tradeSetting) {
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this.publicChatSetting = publicSetting;
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this.tradeSetting = tradeSetting;
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if (this.privateChatSetting != privateSetting) {
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updatePrivateSetting(privateSetting);
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}
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}
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/**
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* Updates the private chat setting.
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* @param privateSetting The private chat setting.
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*/
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private void updatePrivateSetting(int privateSetting) {
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this.privateChatSetting = privateSetting;
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for (GameServer server : WorldDatabase.getWorlds()) {
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if (server != null && server.isActive()) {
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if (privateSetting == 2) {
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WorldPacketRepository.notifyLogout(server, player);
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continue;
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}
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for (PlayerSession p : server.getPlayers().values()) {
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if (p.isActive() && p.getCommunication().contacts.containsKey(player.getUsername())) {
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WorldPacketRepository.sendContactUpdate(p, player.getUsername(), false, false, getWorldId(p, player.getUsername()), null);
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}
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}
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}
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}
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}
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/**
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* Gets the contacts value.
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* @return The contacts.
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*/
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public Map<String, ClanRank> getContacts() {
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return contacts;
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}
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/**
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* Gets the clan rank for the given contact.
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* @param contact The contact.
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* @return The rank.
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*/
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public ClanRank getRank(String contact) {
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for (String name : ServerConstants.ADMINISTRATORS) {
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if (contact.equals(name)) {
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return ClanRank.ADMINISTRATOR;
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}
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}
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return contacts.get(contact);
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}
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/**
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* Gets the blocked value.
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* @return The blocked.
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*/
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public List<String> getBlocked() {
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return blocked;
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}
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||||
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/**
|
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* Gets the clanName value.
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* @return The clanName.
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||||
*/
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||||
public String getClanName() {
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return clanName;
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}
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||||
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/**
|
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* Sets the clanName value.
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||||
* @param clanName The clanName to set.
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||||
*/
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||||
public void setClanName(String clanName) {
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this.clanName = clanName;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the currentClan value.
|
||||
* @return The currentClan.
|
||||
*/
|
||||
public String getCurrentClan() {
|
||||
return currentClan;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the currentClan value.
|
||||
* @param currentClan The currentClan to set.
|
||||
*/
|
||||
public void setCurrentClan(String currentClan) {
|
||||
this.currentClan = currentClan;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the player value.
|
||||
* @return The player.
|
||||
*/
|
||||
public PlayerSession getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the player value.
|
||||
* @param player The player to set.
|
||||
*/
|
||||
public void setPlayer(PlayerSession player) {
|
||||
this.player = player;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the joinRequirement value.
|
||||
* @return The joinRequirement.
|
||||
*/
|
||||
public ClanRank getJoinRequirement() {
|
||||
return joinRequirement;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the joinRequirement value.
|
||||
* @param joinRequirement The joinRequirement to set.
|
||||
*/
|
||||
public void setJoinRequirement(ClanRank joinRequirement) {
|
||||
this.joinRequirement = joinRequirement;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the messageRequirement value.
|
||||
* @return The messageRequirement.
|
||||
*/
|
||||
public ClanRank getMessageRequirement() {
|
||||
return messageRequirement;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the messageRequirement value.
|
||||
* @param messageRequirement The messageRequirement to set.
|
||||
*/
|
||||
public void setMessageRequirement(ClanRank messageRequirement) {
|
||||
this.messageRequirement = messageRequirement;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the kickRequirement value.
|
||||
* @return The kickRequirement.
|
||||
*/
|
||||
public ClanRank getKickRequirement() {
|
||||
return kickRequirement;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the kickRequirement value.
|
||||
* @param kickRequirement The kickRequirement to set.
|
||||
*/
|
||||
public void setKickRequirement(ClanRank kickRequirement) {
|
||||
this.kickRequirement = kickRequirement;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the lootRequirement value.
|
||||
* @return The lootRequirement.
|
||||
*/
|
||||
public ClanRank getLootRequirement() {
|
||||
return lootRequirement;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the lootRequirement value.
|
||||
* @param lootRequirement The lootRequirement to set.
|
||||
*/
|
||||
public void setLootRequirement(ClanRank lootRequirement) {
|
||||
this.lootRequirement = lootRequirement;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the publicChatSetting value.
|
||||
* @return The publicChatSetting.
|
||||
*/
|
||||
public int getPublicChatSetting() {
|
||||
return publicChatSetting;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the publicChatSetting value.
|
||||
* @param publicChatSetting The publicChatSetting to set.
|
||||
*/
|
||||
public void setPublicChatSetting(int publicChatSetting) {
|
||||
this.publicChatSetting = publicChatSetting;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the privateChatSetting value.
|
||||
* @return The privateChatSetting.
|
||||
*/
|
||||
public int getPrivateChatSetting() {
|
||||
return privateChatSetting;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the privateChatSetting value.
|
||||
* @param privateChatSetting The privateChatSetting to set.
|
||||
*/
|
||||
public void setPrivateChatSetting(int privateChatSetting) {
|
||||
this.privateChatSetting = privateChatSetting;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the tradeSetting value.
|
||||
* @return The tradeSetting.
|
||||
*/
|
||||
public int getTradeSetting() {
|
||||
return tradeSetting;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the tradeSetting value.
|
||||
* @param tradeSetting The tradeSetting to set.
|
||||
*/
|
||||
public void setTradeSetting(int tradeSetting) {
|
||||
this.tradeSetting = tradeSetting;
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user