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@dialogue npc:5511
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npc("Ah, isn't it a lovely day?")
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player("It's not bad. What puts you in such a good mood?")
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npc("Oh, I just love my job. The smell of the sea breeze, the", "smell of the arctic pine sap, the smell of the yaks. I find it", All so bracing.")
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player("Bracing? Hmmm. I think I might have chosen a different word.")
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