Added initial version
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@@ -0,0 +1,37 @@
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cs2func_script_1021_struct(1,1,0) script_1021(int arg0) {
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switch (arg0) {
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case 0:
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return newstruct cs2func_script_1021_struct(0, "Smelting");
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case 1:
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return newstruct cs2func_script_1021_struct(0, "Bronze");
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case 2:
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return newstruct cs2func_script_1021_struct(1, "Blurite");
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case 3:
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return newstruct cs2func_script_1021_struct(0, "Iron");
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case 4:
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return newstruct cs2func_script_1021_struct(0, "Steel");
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case 5:
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return newstruct cs2func_script_1021_struct(0, "Mithril");
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case 6:
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return newstruct cs2func_script_1021_struct(0, "Adamantite");
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case 7:
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return newstruct cs2func_script_1021_struct(0, "Rune");
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case 8:
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return newstruct cs2func_script_1021_struct(1, "Gold");
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case 9:
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return newstruct cs2func_script_1021_struct(1, "Elemental");
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case 10:
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return newstruct cs2func_script_1021_struct(1, "Bane");
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case 11:
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return newstruct cs2func_script_1021_struct(0, "Artisan Workshop");
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case 12:
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return newstruct cs2func_script_1021_struct(0, "Other");
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case 13:
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return newstruct cs2func_script_1021_struct(1, "Minigames");
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case 14:
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return newstruct cs2func_script_1021_struct(0, "Dungeoneering");
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case 15:
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return newstruct cs2func_script_1021_struct(0, "Milestones");
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}
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return newstruct cs2func_script_1021_struct(-1, "");
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}
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