Added initial version
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@@ -0,0 +1,6 @@
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void script_1331() {
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setScriptCallOnGameloop(-1, "", new WidgetPointer(894,5));
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setWidgetIsHidden(true, new WidgetPointer(894,7));
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setWidgetSprite(-1, new WidgetPointer(894,4));
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return;
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}
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