Added initial version
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@@ -0,0 +1,8 @@
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void script_2899() {
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int ivar0;
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setWidgetIsHidden(false, new WidgetPointer(476,58));
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cs2method2103(0, new WidgetPointer(476,58));
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ivar0 = getClientCycle();
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setScriptCallOnGameloop(2900, ivar0, "i", new WidgetPointer(476,58));
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return;
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}
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