Added initial version
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@@ -0,0 +1,13 @@
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void script_4454(int arg0,int arg1) {
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if (cs2method3750()) {
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setScriptCallOnGameloop(-1, "", new WidgetPointer(1110,52));
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script_4444(globalint_1506);
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} else {
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setWidgetSprite(6256, new WidgetPointer(1110,96));
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if (subtract(getClientCycle(), arg1) > 200) {
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script_4445();
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setScriptCallOnGameloop(4454, new WidgetPointer(arg0), getClientCycle(), "Ii", new WidgetPointer(1110,52));
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}
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}
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return;
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}
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