Added initial version
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@@ -0,0 +1,31 @@
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cs2func_script_999_struct(1,1,0) script_999(int arg0) {
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switch (arg0) {
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case 0:
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return newstruct cs2func_script_999_struct(1, "Weaving");
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case 1:
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return newstruct cs2func_script_999_struct(0, "Armour");
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case 2:
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return newstruct cs2func_script_999_struct(0, "Spinning");
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case 3:
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return newstruct cs2func_script_999_struct(0, "Pottery");
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case 4:
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return newstruct cs2func_script_999_struct(1, "Glass");
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case 5:
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return newstruct cs2func_script_999_struct(0, "Jewellery");
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case 6:
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return newstruct cs2func_script_999_struct(1, "Weaponry");
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case 7:
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return newstruct cs2func_script_999_struct(1, "Pyre ships");
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case 8:
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return newstruct cs2func_script_999_struct(1, "Objects");
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case 9:
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return newstruct cs2func_script_999_struct(0, "Other");
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case 10:
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return newstruct cs2func_script_999_struct(1, "Minigames");
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case 11:
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return newstruct cs2func_script_999_struct(0, "Dungeoneering");
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case 12:
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return newstruct cs2func_script_999_struct(0, "Milestones");
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}
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return newstruct cs2func_script_999_struct(-1, "");
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}
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