Typo fixes for dialogue in enter the abyss and dragon slayer

This commit is contained in:
Oliver Fawcett
2024-10-07 11:26:03 +00:00
committed by Ryan
parent 1c9fbc79aa
commit ba1e190cdb
3 changed files with 9 additions and 9 deletions
@@ -190,7 +190,7 @@ public final class ZamorakMageDialogue extends DialoguePlugin {
stage++;
break;
case 201:
npc("And there is an ubundant supply of this 'essence' there", "you say?");
npc("And there is an abundant supply of this 'essence' there", "you say?");
stage++;
break;
case 202:
@@ -299,7 +299,7 @@ public final class ZamorakMageDialogue extends DialoguePlugin {
switch (stage) {
case 0:
if (!player.hasItem(ORBS[0]) && !player.getInventory().containsItem(ORBS[1])) {
player("Uh...", "No...", "I kinda lost that orb thingy that you have me.");
player("Uh...", "No...", "I kinda lost that orb thingy that you gave me.");
stage++;
break;
}
@@ -313,14 +313,14 @@ public final class ZamorakMageDialogue extends DialoguePlugin {
break;
case 1:
player.getInventory().add(ORBS[0], player);
npc("What?", "Incompetent fool. Take this.", "And do not make me refret allying myself with you.");
npc("What?", "Incompetent fool. Take this.", "And do not make me regret allying myself with you.");
stage++;
break;
case 2:
end();
break;
case 3:
npc("I assume the task to be self-explainatory.", "What is it you wish to know?");
npc("I assume the task to be self-explanatory.", "What is it you wish to know?");
stage++;
break;
case 4:
@@ -328,7 +328,7 @@ public final class ZamorakMageDialogue extends DialoguePlugin {
stage++;
break;
case 5:
npc("All I wish for you to do is to teleport to this 'rune", "essence' location from three different locations wile", "carrying the scrying orb I gave you.", "It will collect the data as you teleport.");
npc("All I wish for you to do is to teleport to this 'rune", "essence' location from three different locations while", "carrying the scrying orb I gave you.", "It will collect the data as you teleport.");
stage++;
break;
case 6: