Implemented Mos Le'Harmless snakes
Corrected bush snakes implementation
This commit is contained in:
@@ -25096,40 +25096,49 @@
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"melee_animation": "275",
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"range_animation": "0",
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"combat_audio": "3609,3608,3610",
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"attack_speed": "7",
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"poisonous": "true",
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"magic_level": "1",
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"respawn_delay": "60",
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"defence_animation": "0",
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"defence_animation": "276",
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"weakness": "1",
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"poison_amount": "55",
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"magic_animation": "0",
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"death_animation": "278",
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"name": "Bush snake",
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"defence_level": "61",
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"defence_level": "50",
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"safespot": null,
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"lifepoints": "87",
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"strength_level": "1",
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"lifepoints": "25",
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"strength_level": "25",
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"id": "2489",
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"aggressive": "true",
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"range_level": "61",
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"attack_level": "1"
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"bonuses": "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0",
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"range_level": "1",
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"attack_level": "25"
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},
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{
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"examine": "A slithering serpent that likes to hide in the bush.",
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"melee_animation": "275",
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"combat_audio": "3609,3608,3610",
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"range_animation": "0",
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"attack_speed": "7",
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"poisonous": "true",
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"magic_level": "1",
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"respawn_delay": "60",
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"defence_animation": "276",
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"poison_amount": "55",
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"magic_animation": "0",
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"death_animation": "278",
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"name": "Bush snake",
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"defence_level": "1",
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"defence_level": "50",
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"safespot": null,
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"lifepoints": "25",
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"strength_level": "1",
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"strength_level": "25",
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"id": "2490",
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"aggressive": "true",
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"bonuses": "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0",
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"range_level": "1",
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"attack_level": "1"
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"attack_level": "25"
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},
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{
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"examine": "",
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@@ -37524,15 +37533,30 @@
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"attack_level": "1"
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},
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{
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"name": "Snake",
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"defence_level": "1",
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"safespot": null,
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"lifepoints": "10",
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"examine": "Snake! Snaaaaake! ",
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"combat_audio": "3609,3608,3610",
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"strength_level": "1",
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"range_animation": "0",
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"melee_animation": "275",
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"attack_speed": "3",
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"poisonous": "true",
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"magic_level": "1",
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"end_gfx": "",
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"respawn_delay": "30",
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"defence_animation": "276",
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"poison_amount": "15",
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"end_height": "",
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"magic_animation": "0",
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"death_animation": "278",
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"name": "Snake",
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"defence_level": "50",
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"safespot": null,
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"lifepoints": "25",
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"strength_level": "25",
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"id": "4343",
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"aggressive": "true",
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"bonuses": "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0",
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"range_level": "1",
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"attack_level": "1"
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"attack_level": "25"
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},
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{
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"melee_animation": "220",
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