Fixed regression - the restless ghost is now able to be completed by adding the skull to the coffin
Fixed regression - house teleport and teletabs not working due to being teleblocked by the cast Fixed regression - WildernessGateHandler now only prompts the player and applies the skull when interacting with the gates in the wilderness and not other gates
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@@ -64,7 +64,6 @@ public final class ActionLocks {
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*/
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public void lock(int ticks) {
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lockMovement(ticks);
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lockTeleport(ticks);
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lockInteractions(ticks);
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}
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@@ -73,7 +72,6 @@ public final class ActionLocks {
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*/
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public void unlock() {
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unlockMovement();
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unlockTeleport();
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unlockInteraction();
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}
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