Removed lots of dead code
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@@ -61,7 +61,7 @@ object TestUtils {
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}
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fun advanceTicks(amount: Int, skipPulseUpdates: Boolean = true) {
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SystemLogger.logInfo("Advancing ticks by $amount.")
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SystemLogger.logInfo(this::class.java, "Advancing ticks by $amount.")
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for(i in 0 until amount) {
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GameWorld.majorUpdateWorker.handleTickActions(skipPulseUpdates)
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}
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