ContentAPI methods now all take 2nd bank into account
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@@ -112,8 +112,8 @@ fun amountInInventory(player: Player, id: Int): Int {
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* @param id the ID of the item to check for
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* @param id the ID of the item to check for
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* @return the amount of the ID in the player's bank.
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* @return the amount of the ID in the player's bank.
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*/
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*/
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fun amountInBank(player: Player, id: Int): Int {
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fun amountInBank(player: Player, id: Int, includeSecondary: Boolean = true): Int {
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return player.bank.getAmount(id)
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return player.bank.getAmount(id) + if (includeSecondary) player.bankSecondary.getAmount(id) else 0
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}
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}
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/**
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/**
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@@ -177,7 +177,7 @@ fun <T> removeItem(player: Player, item: T, container: Container = Container.INV
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return when (container) {
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return when (container) {
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Container.INVENTORY -> player.inventory.remove(it)
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Container.INVENTORY -> player.inventory.remove(it)
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Container.BANK -> player.bank.remove(it)
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Container.BANK -> player.bank.remove(it) || player.bankSecondary.remove(it)
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Container.EQUIPMENT -> player.equipment.remove(it)
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Container.EQUIPMENT -> player.equipment.remove(it)
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}
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}
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}
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}
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@@ -256,7 +256,7 @@ fun poofClear(npc: NPC) {
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* @return true if the item exists in the given amount in the player's bank
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* @return true if the item exists in the given amount in the player's bank
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*/
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*/
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fun inBank(player: Player, item: Int, amount: Int = 1): Boolean {
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fun inBank(player: Player, item: Int, amount: Int = 1): Boolean {
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return player.bank.contains(item, amount)
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return player.bank.contains(item, amount) || player.bankSecondary.contains(item, amount)
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}
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}
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/**
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/**
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@@ -1048,7 +1048,11 @@ fun <T> removeAll(player: Player, item: T, container: Container) {
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when (container) {
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when (container) {
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Container.EQUIPMENT -> player.equipment.remove(Item(it, amountInEquipment(player, it)))
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Container.EQUIPMENT -> player.equipment.remove(Item(it, amountInEquipment(player, it)))
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Container.BANK -> player.bank.remove(Item(it, amountInBank(player, it)))
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Container.BANK -> {
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val amountInPrimary = amountInBank(player, it, false)
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val amountInSecondary = amountInBank(player, it, true) - amountInPrimary
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player.bank.remove(Item(it, amountInPrimary)) && player.bankSecondary.remove(Item(it, amountInSecondary))
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}
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Container.INVENTORY -> player.inventory.remove(Item(it, amountInInventory(player, it)))
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Container.INVENTORY -> player.inventory.remove(Item(it, amountInInventory(player, it)))
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}
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}
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}
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}
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