failing to enter gwd boss room no longer consumes faction kill count

This commit is contained in:
ryannathans
2022-01-28 17:35:13 +11:00
committed by Ryan
parent 7ee3daee00
commit d749c8610f
@@ -16,6 +16,7 @@ import core.game.node.entity.player.info.Rights;
import core.game.node.item.Item;
import core.game.node.scenery.Scenery;
import core.game.system.task.Pulse;
import rs09.game.system.SystemLogger;
import rs09.game.world.GameWorld;
import core.game.world.map.Direction;
import core.game.world.map.Location;
@@ -365,8 +366,11 @@ public final class GodwarsMapzone extends MapZone implements Plugin<Object> {
player.getPacketDispatch().sendMessage("You need " + required + " " + StringUtils.formatDisplayName(name) + " kills to enter this.");
return true;
}
increaseKillcount(player, faction, -required);
DoorActionHandler.handleAutowalkDoor(player, object);
if (DoorActionHandler.handleAutowalkDoor(player, object)) {
SystemLogger.logInfo(player.getUsername() + " entered " + faction.name() + " gwd boss room");
increaseKillcount(player, faction, -required);
}
return true;
}