Another round of dialogue fixes
Fixed grammatical errors with: Duke of Lumbridge, Falador Squire, poison salesman, slayer masters, Varrock East bartender, mage of Zamorack, Sedridor, trader Stan, Varrock information clerk Fixed animation for Varrock East bartender Fixed some stuck dialogues
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@@ -425,7 +425,7 @@ public final class ZamorakMageDialogue extends DialoguePlugin {
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stage = 8;
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break;
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case 20:
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npc("Well, the creates there ARE particularly offensive...");
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npc("Well, the creatures there ARE particularly offensive...");
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stage = 8;
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break;
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case 30:
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@@ -335,7 +335,7 @@ public final class SlayerMasterDialogue extends DialoguePlugin {
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case 502:
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if (!master.hasRequirements(player)) {
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interpreter.sendDialogues(master.getNpc(), getExpression(master), "Sorry, but you're not strong enough to be taught by", "me.");
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stage = 99;
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stage = 999;
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break;
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}
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interpreter.sendDialogues(master.getNpc(), getExpression(master), "Oh, okay then; you twisted my arm. You'll have to", "train against specific groups of creatures.");
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@@ -477,7 +477,7 @@ public final class SlayerMasterDialogue extends DialoguePlugin {
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case 701:
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if (!master.hasRequirements(player)) {
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interpreter.sendDialogues(master.getNpc(), getExpression(master), "Sorry, but you're not strong enough to be taught by", "me.");
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stage = 99;
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stage = 999;
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break;
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}
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if (!SlayerManager.getInstance(player).hasTask()) {
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@@ -39,7 +39,7 @@ public enum Tasks {
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DAGANNOTHS(75, new int[] { 1338, 1339, 1340, 1341, 1342, 1343, 1344, 1345, 1346, 1347, 2454, 2455, 2456, 2881, 2882, 2883, 2887, 2888, 3591, }, new String[] { "There are many types of Dagannoth, the most powerful being the three Dagannoth Kings." }, 1, false),
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DARK_BEASTS(90, new int[] { 2783 }, new String[] { "A dark beast can attack using magic or melee." }, 90, false),
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DESERT_LIZARDS(15, new int[] { 2803, 2804, 2805, 2806, 2807 }, new String[] { "Desert lizards are big Slayer monsters found in the Kharidian Desert." }, 22, false),
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DOG(15, new int[] { 98, 99, 3582, 6374, 1994, 1593, 1594, 3582, 6374 }, new String[] { "Dogs are much like Wolves, they are pack creatures which will hunt in groups." }, 1, false),
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DOG(15, new int[] { 98, 99, 3582, 6374, 1994, 1593, 1594, 3582, 6374 }, new String[] { "Dogs are much like Wolves, they are", "pack creatures which will hunt in groups." }, 1, false),
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DUST_DEVILS(70, new int[] { 1624 }, new String[] { "Dust Devils use clouds of dust, sand, ash and whatever", "else they can inhale to blind and disorientate", "their victims." }, 65, false),
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DWARF(6, new int[] { 118, 120, 121, 382, 3219, 3220, 3221, 3268, 3269, 3270, 3271, 3272, 3273, 3274, 3275, 3294, 3295, 4316, 5880, 5881, 5882, 5883, 5884, 5885, 2130, 2131, 2132, 2133, 3276, 3277, 3278, 3279, 119, 2423 }, new String[] { "They are slightly resistant to Magic attacks, and", "are not recommended for low levels." }, 1, false),
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EARTH_WARRIORS(35, new int[] { 124 }, new String[] { "An Earth warrior is a monster made of earth which fights using melee." }, 1, false),
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