Can no longer get stuck if attacked while trying to use a glider
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@@ -1,5 +1,6 @@
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package core.game.interaction.inter;
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import api.ContentAPI;
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import core.game.component.Component;
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import core.game.component.ComponentDefinition;
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import core.game.component.ComponentPlugin;
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@@ -30,7 +31,7 @@ public final class GliderInterface extends ComponentPlugin {
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if (glider == null) {
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return true;
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}
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player.getPulseManager().run(new GliderPulse(1, player, glider));
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ContentAPI.submitWorldPulse(new GliderPulse(1, player, glider));
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return true;
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}
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}
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