Can no longer get stuck if attacked while trying to use a glider

This commit is contained in:
ceikry
2021-07-25 13:22:00 -05:00
parent c23d433d93
commit db0d415403
@@ -1,5 +1,6 @@
package core.game.interaction.inter;
import api.ContentAPI;
import core.game.component.Component;
import core.game.component.ComponentDefinition;
import core.game.component.ComponentPlugin;
@@ -30,7 +31,7 @@ public final class GliderInterface extends ComponentPlugin {
if (glider == null) {
return true;
}
player.getPulseManager().run(new GliderPulse(1, player, glider));
ContentAPI.submitWorldPulse(new GliderPulse(1, player, glider));
return true;
}
}