New Option listener system + rewritten bone grinder + fix for attribute.get
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@@ -20,7 +20,7 @@ private val FILL_ANIM = Animation(1649)
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private val WIND_ANIM = Animation(1648)
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private val SCOOP_ANIM = Animation(1650)
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class BoneGrinderOptionHandler : OptionListener() {
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class BoneGrinderListener : OptionListener() {
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override fun defineListeners() {
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