God spells now properly drain stats
Charge spell no longer null-dereferences when attempting to refresh it Manually casting spells no longer changes attack style
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@@ -226,7 +226,6 @@ abstract class CombatSwingHandler(var type: CombatStyle?) {
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entity.attack(victim)
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entity.removeAttribute("autocast_component")
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}
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weapEx?.setAttackStyle(1)
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weapEx?.updateInterface()
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entity.debug("Adjusting attack style")
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}
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