Updated const lib, Toy Horsey rewrite

This commit is contained in:
Woahscam
2021-12-19 16:13:08 +00:00
committed by Ceikry
parent 0b047b513c
commit efaf44fee4
4 changed files with 41 additions and 49 deletions
@@ -1,48 +0,0 @@
package core.game.interaction.item;
import core.cache.def.impl.ItemDefinition;
import core.game.interaction.OptionHandler;
import core.game.node.Node;
import core.game.node.entity.player.Player;
import core.game.node.item.Item;
import core.game.world.update.flag.context.Animation;
import core.plugin.Plugin;
import core.plugin.Initializable;
import core.tools.RandomFunction;
/**
* Handles the option for the toy horse.
* @author Vexia
*/
@Initializable
public class ToyHorsePlugin extends OptionHandler {
/**
* The force chat's you can say.
*/
private static final String CHATS[] = { "Come-on Dobbin, we can win the race!", "Hi-ho Silver, and away!", "Neaahhhyyy!" };
@Override
public boolean handle(Player player, Node node, String option) {
player.lock(2);
int id = ((Item) node).getId();
int anim = id == 2524 ? 920 : id == 2526 ? 921 : id == 2522 ? 919 : 918;
player.animate(new Animation(anim));
player.sendChat(CHATS[RandomFunction.random(CHATS.length)]);
return true;
}
@Override
public boolean isWalk() {
return false;
}
@Override
public Plugin<Object> newInstance(Object arg) throws Throwable {
int[] ids = new int[] { 2524, 2526, 2522 };
for (int id : ids) {
ItemDefinition.forId(id).getHandlers().put("play-with", this);
}
return this;
}
}