Added bone burying to the Chicken Killer botscript
Made takeNearestGroundItem() return a boolean in scriptAPI
This commit is contained in:
@@ -213,10 +213,13 @@ class ScriptAPI(private val bot: Player) {
|
|||||||
* @param id the id to look for
|
* @param id the id to look for
|
||||||
* @author Ceikry
|
* @author Ceikry
|
||||||
*/
|
*/
|
||||||
fun takeNearestGroundItem(id: Int){
|
fun takeNearestGroundItem(id: Int) : Boolean{
|
||||||
val item = getNearestGroundItem(id)
|
val item = getNearestGroundItem(id)
|
||||||
if(item != null)
|
if(item != null){
|
||||||
item.interaction?.handle(bot, item.interaction[2])
|
item.interaction?.handle(bot, item.interaction[2])
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
else return false
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@@ -1,6 +1,8 @@
|
|||||||
package rs09.game.ai.general.scriptrepository
|
package rs09.game.ai.general.scriptrepository
|
||||||
|
|
||||||
|
import core.game.node.item.Item
|
||||||
import core.game.world.map.Location
|
import core.game.world.map.Location
|
||||||
|
import core.game.world.map.zone.ZoneBorders
|
||||||
import org.rs09.consts.Items
|
import org.rs09.consts.Items
|
||||||
import rs09.game.ai.general.ScriptAPI
|
import rs09.game.ai.general.ScriptAPI
|
||||||
|
|
||||||
@@ -11,14 +13,16 @@ import rs09.game.ai.general.ScriptAPI
|
|||||||
class ChickenKiller : Script(){
|
class ChickenKiller : Script(){
|
||||||
var state = State.INIT
|
var state = State.INIT
|
||||||
var chickenCounter = 0
|
var chickenCounter = 0
|
||||||
var overlay: ScriptAPI.BottingOverlay?= null
|
var overlay: ScriptAPI.BottingOverlay? = null
|
||||||
var startLocation = Location(0,0,0)
|
var startLocation = Location(0,0,0)
|
||||||
var timer = 3
|
var timer = 3
|
||||||
var lootFeathers = false
|
var lootFeathers = false
|
||||||
|
var featherNearby = false
|
||||||
|
var currentFeathers = 0
|
||||||
|
val chickenPen = ZoneBorders(3231,3300,3235,3287)
|
||||||
|
|
||||||
override fun tick() {
|
override fun tick() {
|
||||||
when(state){
|
when(state){
|
||||||
|
|
||||||
State.INIT -> {
|
State.INIT -> {
|
||||||
overlay = scriptAPI.getOverlay()
|
overlay = scriptAPI.getOverlay()
|
||||||
overlay!!.init()
|
overlay!!.init()
|
||||||
@@ -26,7 +30,7 @@ class ChickenKiller : Script(){
|
|||||||
overlay!!.setTaskLabel("Chickens KO'd:")
|
overlay!!.setTaskLabel("Chickens KO'd:")
|
||||||
overlay!!.setAmount(0)
|
overlay!!.setAmount(0)
|
||||||
state = State.CONFIG
|
state = State.CONFIG
|
||||||
bot.dialogueInterpreter.sendOptions("Loot Feathers?","Yes","No")
|
bot.dialogueInterpreter.sendOptions("Loot Feathers and bury bones?","Yes","No")
|
||||||
bot.dialogueInterpreter.addAction{player,button ->
|
bot.dialogueInterpreter.addAction{player,button ->
|
||||||
lootFeathers = button == 2
|
lootFeathers = button == 2
|
||||||
state = State.KILLING
|
state = State.KILLING
|
||||||
@@ -51,15 +55,43 @@ class ChickenKiller : Script(){
|
|||||||
|
|
||||||
State.IDLE -> {
|
State.IDLE -> {
|
||||||
if(timer-- <= 0){
|
if(timer-- <= 0){
|
||||||
state = State.LOOTING
|
featherNearby = scriptAPI.takeNearestGroundItem(Items.FEATHER_314)
|
||||||
|
currentFeathers = 0
|
||||||
|
if (featherNearby) {
|
||||||
|
state = State.LOOTFEATHER
|
||||||
|
}else{
|
||||||
|
state = State.LOOTBONES
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
State.LOOTING -> {
|
State.LOOTFEATHER -> {
|
||||||
|
timer = 1
|
||||||
|
if(timer-- >= 0) {
|
||||||
|
currentFeathers = bot.inventory.getAmount(Items.FEATHER_314)
|
||||||
scriptAPI.takeNearestGroundItem(Items.FEATHER_314)
|
scriptAPI.takeNearestGroundItem(Items.FEATHER_314)
|
||||||
|
featherNearby = false
|
||||||
|
}
|
||||||
|
state = State.LOOTBONES
|
||||||
|
}
|
||||||
|
|
||||||
|
State.LOOTBONES -> {
|
||||||
|
timer = 1
|
||||||
|
if(timer-- >= 0){
|
||||||
|
scriptAPI.takeNearestGroundItem(Items.BONES_526)
|
||||||
|
}
|
||||||
|
state = State.BURYBONES
|
||||||
|
}
|
||||||
|
|
||||||
|
State.BURYBONES -> {
|
||||||
|
timer = 1
|
||||||
|
var hasBone = bot.hasItem(Item(Items.BONES_526))
|
||||||
|
var bone = bot.inventory.getItem(Item(Items.BONES_526))
|
||||||
|
if (hasBone) {
|
||||||
|
bone.interaction.handleItemOption(bot,bone.interaction.get(0),bot.inventory)
|
||||||
|
}
|
||||||
state = State.KILLING
|
state = State.KILLING
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -73,6 +105,9 @@ class ChickenKiller : Script(){
|
|||||||
KILLING,
|
KILLING,
|
||||||
LOOTING,
|
LOOTING,
|
||||||
RETURN,
|
RETURN,
|
||||||
CONFIG
|
CONFIG,
|
||||||
|
LOOTFEATHER,
|
||||||
|
LOOTBONES,
|
||||||
|
BURYBONES
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Reference in New Issue
Block a user