Adventurer.kt

- Adjustments to some rates to make them use POI's more and Immerse more frequently.
This commit is contained in:
Badhad
2021-03-21 21:39:13 -04:00
parent 0d9e416f66
commit f47e06da02
@@ -935,7 +935,7 @@ class Adventurer(val style: CombatStyle): Script() {
return return
} }
if (RandomFunction.random(1000) <= 55) { if (RandomFunction.random(1000) <= 65) {
if (city != ge && city != ge2) { if (city != ge && city != ge2) {
immerse() immerse()
return return
@@ -944,7 +944,7 @@ class Adventurer(val style: CombatStyle): Script() {
} }
} }
if (RandomFunction.random(20000) <= 10 && !poi) { if (RandomFunction.random(20000) <= 50 && !poi) {
poiloc = getRandomPoi() poiloc = getRandomPoi()
city = teak1 city = teak1
poi = true poi = true