Fix Tribal Totem bug where you could repeatedly claim quest rewards
This commit is contained in:
+12
-3
@@ -1,5 +1,6 @@
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package rs09.game.content.quest.members.tribaltotem
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package rs09.game.content.quest.members.tribaltotem
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import api.isQuestComplete
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import api.removeItem
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import api.removeItem
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import core.game.content.dialogue.DialoguePlugin
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import core.game.content.dialogue.DialoguePlugin
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import core.game.content.dialogue.FacialExpression
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import core.game.content.dialogue.FacialExpression
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@@ -14,6 +15,9 @@ class KangaiMauDialogue(player: Player? = null) : DialoguePlugin(player) {
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if(!player.questRepository.hasStarted("Tribal Totem")){
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if(!player.questRepository.hasStarted("Tribal Totem")){
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npcl(FacialExpression.HAPPY,"Hello. I'm Kangai Mau of the Rantuki Tribe.")
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npcl(FacialExpression.HAPPY,"Hello. I'm Kangai Mau of the Rantuki Tribe.")
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stage = 0
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stage = 0
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} else if(isQuestComplete(player, "Tribal Totem")) {
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npcl(FacialExpression.HAPPY, "Many greetings esteemed thief.")
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stage = 40
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}
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}
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else if(player.inventory.containsAtLeastOneItem(Items.TOTEM_1857)){
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else if(player.inventory.containsAtLeastOneItem(Items.TOTEM_1857)){
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npcl(FacialExpression.ASKING,"Have you got our totem back?")
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npcl(FacialExpression.ASKING,"Have you got our totem back?")
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@@ -62,11 +66,16 @@ class KangaiMauDialogue(player: Player? = null) : DialoguePlugin(player) {
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35 -> playerl(FacialExpression.HAPPY,"Yes I have.").also { stage++ }
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35 -> playerl(FacialExpression.HAPPY,"Yes I have.").also { stage++ }
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36 -> npcl(FacialExpression.HAPPY,"You have??? Many thanks brave adventurer! Here, have some freshly cooked Karamjan fish, caught specially by my tribe.").also { stage++ }
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36 -> npcl(FacialExpression.HAPPY,"You have??? Many thanks brave adventurer! Here, have some freshly cooked Karamjan fish, caught specially by my tribe.").also { stage++ }
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37 -> sendDialogue("You hand over the totem").also {
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37 -> sendDialogue("You hand over the totem").also {
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removeItem(player,Items.TOTEM_1857)
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if(!isQuestComplete(player, "Tribal Totem") && removeItem(player, Items.TOTEM_1857)) {
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player.questRepository.getQuest("Tribal Totem").finish(player)
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player.questRepository.getQuest("Tribal Totem").finish(player)
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stage = 1000
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stage = 1000
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} else {
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stage = 1000
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}
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}
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}
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40 -> player(FacialExpression.NEUTRAL, "Hey.").also { stage = 1000 }
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1000 -> end()
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1000 -> end()
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}
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}
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return true
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return true
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