Slight adjustment to barrows loot rolls
This commit is contained in:
@@ -85,7 +85,7 @@ object RewardChest {
|
||||
}
|
||||
}
|
||||
val rewards: MutableList<Item> = ArrayList()
|
||||
var maxRolls = 2 + RandomFunction.random(1,6)
|
||||
var maxRolls = 2 + RandomFunction.random(1,4)
|
||||
for (i in 0 until maxRolls) {
|
||||
rewards.addAll(DROP_TABLE.roll())
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user