Merge branch 'runecrafting-sfx' into 'master'
Add proper sound effects for crafting runes and antifire/antiposion expiration. See merge request 2009scape/2009scape!276
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@@ -480,6 +480,7 @@ public class Player extends Entity {
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if(time == 0){
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sendMessage(colorize("%RYour antifire potion has expired."));
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removeAttribute("fire:immune");
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getAudioManager().send(2607);
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}
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}
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if(getAttribute("poison:immunity",0) > 0){
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@@ -491,6 +492,7 @@ public class Player extends Entity {
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if(time == 0){
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sendMessage(colorize("%RYour antipoison potion has expired."));
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removeAttribute("poison:immunity");
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getAudioManager().send(2607);
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}
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}
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if (!artificial && (System.currentTimeMillis() - getSession().getLastPing()) > 20_000L) {
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@@ -133,6 +133,7 @@ public final class RuneCraftPulse extends SkillPulse<Item> {
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public void animate() {
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player.animate(ANIMATION);
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player.graphics(GRAPHICS);
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player.getAudioManager().send(2710);
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}
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@Override
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