Implemented a loot message for the reward from Fishing trawler
Optimised junk item removal from Fishing trawler loot
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@@ -172,14 +172,9 @@ class NetLootDialogue(player: Player? = null): core.game.dialogue.DialoguePlugin
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override fun handle(interfaceId: Int, buttonId: Int): Boolean {
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val level = player.skills.getLevel(Skills.FISHING)
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when(buttonId){
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1 -> TrawlerLoot.getLoot(level, rolls, true).forEach {
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if(!player.bank.add(it)) GroundItemManager.create(it,player)
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1 -> TrawlerLoot.addLootAndMessage(player, level, rolls, true)
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2 -> TrawlerLoot.addLootAndMessage(player, level, rolls, false)
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}
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2 -> TrawlerLoot.getLoot(level, rolls, false).forEach {
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if(!player.bank.add(it)) GroundItemManager.create(it,player)
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}
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}
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player.sendMessage(colorize("%RYour reward has been sent to your bank."))
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player.skills.addExperience(Skills.FISHING,(((0.015 * player.skills.getLevel(Skills.FISHING))) * player.skills.getLevel(Skills.FISHING)) * rolls)
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player.removeAttribute("ft-session")
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end()
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@@ -1,20 +1,26 @@
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package content.minigame.fishingtrawler
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import content.global.skill.fishing.Fish
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import core.api.splitLines
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import core.game.node.entity.player.Player
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import core.game.node.item.GroundItemManager
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import core.game.node.item.Item
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import core.game.node.item.WeightedChanceItem
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import core.tools.RandomFunction
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import core.tools.colorize
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import org.rs09.consts.Items
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/**
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* Rolls/stores the loot table for fishing trawler
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* @author Ceikry
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* @author Ceikry, RiL
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*/
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object TrawlerLoot {
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val junkItems = arrayOf(Items.BROKEN_ARMOUR_698, Items.BROKEN_ARROW_687, Items.OLD_BOOT_685, Items.BROKEN_GLASS_1469, Items.BROKEN_STAFF_689, Items.BUTTONS_688,Items.DAMAGED_ARMOUR_697, Items.RUSTY_SWORD_686, Items.EMPTY_POT_1931, Items.OYSTER_407)
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val trawlerFish = arrayOf(Fish.MANTA_RAY, Fish.SEA_TURTLE, Fish.SHARK, Fish.SWORDFISH, Fish.LOBSTER, Fish.TUNA, Fish.ANCHOVIE, Fish.SARDINE, Fish.SHRIMP)
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private val junkItems = arrayOf(Items.BROKEN_ARMOUR_698, Items.BROKEN_ARROW_687, Items.OLD_BOOT_685, Items.BROKEN_GLASS_1469, Items.BROKEN_STAFF_689, Items.BUTTONS_688,Items.DAMAGED_ARMOUR_697, Items.RUSTY_SWORD_686, Items.EMPTY_POT_1931, Items.OYSTER_407)
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private val trawlerFish = arrayOf(Fish.MANTA_RAY, Fish.SEA_TURTLE, Fish.SHARK, Fish.SWORDFISH, Fish.LOBSTER, Fish.TUNA, Fish.ANCHOVIE, Fish.SARDINE, Fish.SHRIMP)
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private val trawlerFishIds = arrayOf(Items.RAW_MANTA_RAY_389, Items.RAW_SEA_TURTLE_395, Items.RAW_SHARK_383, Items.RAW_SWORDFISH_371, Items.RAW_LOBSTER_377, Items.RAW_TUNA_359, Items.RAW_ANCHOVIES_321, Items.RAW_SARDINE_327, Items.RAW_SHRIMPS_317)
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private val trawlerMisc = arrayOf(Items.LOOP_HALF_OF_A_KEY_987, Items.TOOTH_HALF_OF_A_KEY_985, Items.CASKET_405, Items.PIRATES_HAT_2651, Items.LUCKY_CUTLASS_7140)
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fun rollTrawlerFish(fishLevel: Int): Item {
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private fun rollTrawlerFish(fishLevel: Int): Item {
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while(true) {
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for(f in trawlerFish) {
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if(f.level > fishLevel) {
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@@ -37,23 +43,41 @@ object TrawlerLoot {
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for(i in 0 until rolls){
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val item = RandomFunction.rollWeightedChanceTable(listOf(*lootTable))
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if(item.id == 0) {
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val item = rollTrawlerFish(fishLevel)
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loot.add(item)
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} else {
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loot.add(rollTrawlerFish(fishLevel))
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} else if (!skipJunk || item.id !in junkItems) {
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loot.add(item)
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}
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}
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if(skipJunk){
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val removeList = ArrayList<Item>()
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for(item in loot){
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if(junkItems.contains(item.id)) removeList.add(item)
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}
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loot.removeAll(removeList)
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}
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return loot
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}
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val lootTable = arrayOf(
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/**
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* Add Fishing trawler loot to [player] bank. Send message with summary of the loot
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*/
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@JvmStatic
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fun addLootAndMessage(player: Player, fishLevel: Int, rolls: Int, skipJunk: Boolean) {
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val frequencyList = listOf<MutableMap<String, Int>>(HashMap(), HashMap(), HashMap())
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getLoot(fishLevel, rolls, skipJunk).forEach {
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if (!player.bank.add(it)) GroundItemManager.create(it, player)
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when (it.id) {
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in trawlerFishIds -> frequencyList[0].merge(it.name, 1, Int::plus)
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in trawlerMisc -> frequencyList[1].merge(it.name, 1, Int::plus)
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in junkItems -> frequencyList[2].merge(it.name, 1, Int::plus)
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}
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}
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player.sendMessage(colorize("%RYour reward has been sent to your bank:"))
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// Extract and join each frequency maps entries as string. Split based on length, then send each line as message.
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frequencyList.forEachIndexed { idx, fMap ->
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if (fMap.isNotEmpty()) {
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splitLines(
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fMap.entries.joinToString(prefix = if (idx == 0) "Fish: " else if (idx == 1) "Misc: " else "Junk: ", postfix = ".") { "${it.key}: ${it.value}" },
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85
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).forEach { player.sendMessage(it) }
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}
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}
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}
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private val lootTable = arrayOf(
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WeightedChanceItem(0,1,1430),
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WeightedChanceItem(Items.BROKEN_ARROW_687,1,70),
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WeightedChanceItem(Items.BROKEN_GLASS_1469,1,70),
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@@ -422,7 +422,7 @@ class MiscCommandSet : CommandSet(Privilege.ADMIN){
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} else {
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args[1].toString().toInt()
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}
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player.bank.add(*TrawlerLoot.getLoot(player.skills.getLevel(Skills.FISHING), rolls, false).toTypedArray())
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TrawlerLoot.addLootAndMessage(player, player.skills.getLevel(Skills.FISHING), rolls, false)
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}
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define("fillbank", Privilege.ADMIN, "", "Right as it says on the tin."){player,_ ->
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