Improved Brimhaven NPC interactions
Both NPCs right click options now function
Dialogue converted to Kotlin for both NPCs
Minor dialogue modifications
Converted the Karamja Option Plugin to a Karamja Listener and Brimhaven Listener
Removed some duplicated handlers such at the ship yard gate and cart
Corrected the coins shown when paying to enter the Brimhaven dungeon
The palm tree now drops the leaf to the ground when shaken and has an animation
Corrected music locations for Tolna's rift
The Digsite and Exam Centre now correctly play Lullaby and Venture all the time
Corrected borders for Venture 2, which now correctly plays in the dungeons underneath the Digsite
Corrected borders for Chain of Command, which now correctly plays in all of the Temple of Ikov dungeon (and the two versions of the boots of lightness dungeon)
Added a new track, the brine rat cave now plays Rising Damp
Many new farming-related player messages added, and some existing messages updated
Raking animation updated
Herb picking animation updated
Digging up farming patch animation updated
Plant cure animation updated
A scarecrow can be retrieved from a flower patch by digging it up with a spade
Picking fruit/berries stops when running out of inventory space
The player can no longer dig up a tree they have planted before chopping it down
The dramen tree now has the highest possible chop speed
Chopping the dramen tree now aborts once the branch has been obtained
The tree spirit no longer uses the rare seed drop table, instead drops nothing
The tree spirit can now be attacked by other players
Made the Pet rock two-handed
Changed Pet rock weight to 1 kg
Edited dialogue for the Talk option to be more authentic
Added animation for the Stroke option & a delay for the second message to wait for the animation to finish
Edited dialogue for the Fetch option to be more authentic, added animations & graphics, and added the projectile with graphics
Added animations & graphics for the Stay option