- Rats now have corrected stats, attack speed and bonuses (should no longer be able to hit players at all, like they do authentically)
- Rats now correctly respawn at a high rate (quite close to 1 game tick now!)
- Rats can now correctly count as Rat slayer monsters for tasks
- Rats (Stronghold of Security) now correctly count as Rat slayer monsters for tasks
- Bloodveld respawn delay corrected
- Shade robe top and Shade robe bottom are now correctly obtainable, as a low% drop from Shades in the Stronghold of Security
- Shades now correctly count as Shade slayer monsters for the Shade Task
- Shade stats corrected
- Shade NPCs repopulated where they should be inside the Lv4 Stronghold of Security
- Small typo correction to a string printed when cooking with an iron spit (StandardCookingPulse.java)
- Dwarven rock cake now has correct, authentic text when trying to consume it